What if a single, well-timed click could wipe out a chunk of your opponentâs armyâwithout any defense firing a shot? In the world of Clash of Clans, Spring Traps are often underestimated, yet in the hands of a skilled builder, they become silent assassins capable of turning the tide of a war attack. Imagine watching a swarm of Hog Riders or Bowlers vanish in rapid succession, their path perfectly predicted and their fate sealed by a chain of hidden traps. How do top players engineer these devastating moments? The answer lies in the art of chaining Spring Trapsâan advanced, precise technique that separates casual base builders from true defensive masterminds.
Spring Traps are single-tile, hidden defenses that instantly eject up to three housing spaces worth of ground troops from the battlefield. Unlike bombs or mines, they donât deal damageâthey simply remove units, making them especially effective against high-impact, medium-sized troops like Hog Riders, Bowlers, and Valkyries.
Chaining refers to arranging multiple Spring Traps in a sequence along a predicted troop path, so that as one trap triggers, the next is immediately encountered. When executed correctly, this can eliminate entire groups of key troops before they reach your core defenses or objectives.
A single Spring Trap may remove 3 Hog Riders, but a chain of three traps in succession can remove 9âpotentially crippling a Hog Rider-based attack.
The effectiveness of Spring Trap chains depends on accurately predicting how enemy troops will move through your base. Troops follow the shortest path to their target, favoring open spaces and avoiding walls when possible.
Suppose your core is protected by a ring of defenses. By placing Spring Traps between these defensesâespecially in narrow gaps where Hog Riders are forced to pathâyou can create a devastating chain reaction.
Top Legend League bases report that well-chained Spring Traps can remove up to 40% of an attacking Hog Rider force before they reach the core.
Spring Traps are most effective in 1-tile wide gaps between defenses or walls. Wide, open spaces let troops spread out, reducing the chance of multiple units triggering the same trap.
Arrange traps so that after one is triggered, the next is directly in line with the troopâs path. Avoid placing traps too close (risking simultaneous triggers) or too far apart (allowing troops to spread).
Combine Spring Trap chains with slowing effects (like the Tornado Trap) or splash damage (Giant Bombs) to maximize elimination.
Savvy attackers may try to predict trap locations. Use decoy defenses or open compartments to lure troops into your chains.
Hybrid (Hogs + Miners) attacks are popular at high levels. Place chains in locations that punish both troop types, such as shared entry points or split paths after the initial funnel.
Alternate the direction of chained traps to catch troops as they zig-zag between defenses. This is especially effective against attacks that split troops between multiple compartments.
Combine Spring Trap chains with Giant Bombs or Skeleton Traps. As troops are funneled by the chain, survivors are weakened or distracted, increasing the overall elimination rate.
While heroes are immune to Spring Traps, their supporting troops (Healers, Wizards, Bowlers) are not. Place chain traps along common Queen Walk paths to thin her support and stall progress.
Mastering the art of chaining Spring Traps isnât about luckâitâs about foresight, understanding troop AI, and outsmarting your opponent at every step. By carefully studying pathing, creating forced corridors, and adapting your chain to the current meta, you can turn a simple 1-tile trap into a game-changing defense. Next time you build or tweak your war base, ask yourself: where will their troops go, and how can I make sure they never return?
Ready to level up your defense? Try these chaining techniques, watch your war logs, and join the ranks of Clashâs most cunning defenders!