Did you know that a single Scattershot, placed with precision, can completely disrupt even the most meticulously planned Siege Machine attack? As Clash of Clans evolves, attackers rely heavily on Siege Machines to break through bases, but defenders have a powerful answer: the Scattershot. Yet, simply having this defense isnât enoughâits placement can mean the difference between a three-star wipeout and a hard-fought defense. Are you making the most of your Scattershot, or is it the weak link in your base?
This article dives deep into the art and science of Scattershot placement. Weâll explore how top players position this defense to shut down Siege Machines, examine real in-game scenarios, and provide actionable strategies for every Town Hall level. Whether youâre a seasoned war base architect or a rising clan member, these insights will elevate your defensive game.
The Scattershot is a splash-damage powerhouse introduced at Town Hall 13. Unlike Mortars or Bomb Towers, it deals massive damage in a small area, launching a cluster of projectiles that devastate both ground and air units. Its high burst damage and unique targeting mechanics make it especially effective against tightly packed troops and, crucially, against the Siege Machines that often spearhead attacks.
Siege MachinesâWall Wrecker, Battle Blimp, Stone Slammer, Siege Barracks, and Log Launcherâare designed to breach core defenses, deliver troops, and create devastating funnels. Their high hitpoints and strategic value make them a top priority for defenders. If left unchecked, they can open your base for a crushing three-star assault.
Core Placement: Placing Scattershots deep within your base (near the Town Hall or Clan Castle) forces attackers to commit heavily to reach them. This positioning increases the time Siege Machines are under fire, maximizing damage output before the attackerâs main push arrives. However, core Scattershots may be vulnerable to Queen Charges or long-range Siege Machines like the Log Launcher.
Flank Placement: Positioning Scattershots closer to the edge can catch Siege Machines early, especially those like Wall Wrecker or Siege Barracks. This can disrupt funneling and force attackers to adapt on the fly. The risk? Early destruction by spells or ranged troops if not well-protected.
Pro Insight: Many top players use a hybrid approachâone Scattershot in the core, one offset towards a likely Siege Machine entry point. This balances coverage and unpredictability.
Scattershots are most effective when paired with other high-damage or high-hitpoint defenses, such as X-Bows, Inferno Towers, or the Eagle Artillery. This synergy creates overlapping kill zones that punish concentrated attacks.
The Town Hall is often the focal point for Siege Machine pushes. Placing a Scattershot too close risks it being taken out early, but too far and it may not influence the main attack. The sweet spot is within two to three tiles of the Town Hall, but separated by walls and traps to force Siege Machines to take extra hits.
The Log Launcher is notorious for its ability to clear walls and damage core defenses from a distance. To counter this:
Pairing Scattershots with Giant Bombs, Spring Traps, or Tornado Traps can slow or weaken Siege Machines and their supporting troops, increasing Scattershot effectiveness. For instance, a Tornado Trap in front of a Scattershot can hold a Wall Wrecker in place, allowing multiple volleys to land.
Study attack replays to identify common entry points. Most attackers deploy Siege Machines where they can clear key compartments or reach the Town Hall efficiently. Adjust your Scattershot placement to cover these lanes, forcing attackers to choose less optimal paths.
Queen Charge Hybrid (miners and hogs) is a staple in high-level war attacks. These strategies often rely on Siege Machines to funnel or support the Queen. Place Scattershots where they can target both the Siege Machine and the Queenâs path, ideally behind multiple layers of walls and high-hitpoint structures.
The Stone Slammer and Battle Blimp require a different approach. Position Scattershots away from obvious air pathing, and pair them with Air Defenses or Seeking Air Mines. This creates a gauntlet for air-based Siege Machines, forcing attackers to expend more spells or risk losing their payload early.
Great base design is about more than just walls and compartmentsâitâs about anticipating your opponentâs moves and making every defense count. The Scattershot, when positioned with intent, can be a nightmare for Siege Machines and the attackers who depend on them.
Remember:
By applying these pro strategies, youâll force attackers to work harder, waste more spells, andâmost importantlyâwalk away with fewer stars. The next time a Siege Machine rolls into your base, make sure your Scattershot is ready to answer the call.
Ready to take your defenses to the next level? Test these strategies, watch your replays, and keep evolving. The best base builders never stop learning.