What if you could turn a single troop into a devastating army—right in the heart of your enemy’s base? The Clone Spell in Clash of Clans is a game-changer, often underestimated and rarely mastered. Yet, in the hands of a creative attacker, it can transform a standard raid into a jaw-dropping spectacle that leaves defenders bewildered. Are you ready to unlock the true potential of the Clone Spell and catch your opponents off guard?
The Clone Spell’s ability to duplicate high-impact troops at crucial moments can swing the tide of battle, especially at higher Town Hall levels where every unit counts. Unlike other spells, its value is tied not just to timing and placement, but also to strategic synergy with both troops and siege machines. When deployed thoughtfully, the Clone Spell can:
Let’s dive into the most effective Clone Spell combos, explaining why and how they work, and how you can use them to outplay your opponents.
Before exploring combos, let’s clarify how the Clone Spell operates:
Pro Tip: The Clone Spell won’t clone heroes or siege machines, but it works wonders with everything from Balloons to Electro Dragons and Super Archers.
Electro Dragons' chain lightning can devastate clustered defenses, but they’re vulnerable to single-target Infernos and air traps. By cloning an E-Dragon right as it reaches the core, you double (or triple) the chain damage, overwhelming even the toughest bases.
A TH12 attacker used two Clone Spells inside the Town Hall compartment, resulting in four Electro Dragons rampaging through the base after the real ones fell.
Cloning Balloons at the heart of the base can instantly wipe out core defenses, especially when paired with a Battle Blimp. The cloned Balloons soak up traps and deliver a massive burst of damage.
In competitive wars, this combo is a staple for three-starring ring bases, as cloned Balloons can clear the Town Hall and surrounding defenses in seconds.
Super Archers’ long range makes them ideal for sniping key defenses from a safe distance. By cloning them after a Battle Blimp drop and cycling Invisibility Spells, you can create an unstoppable force that carves out the core.
This strategy is popular in high-level CWL wars, where attackers use two Clone Spells for up to six Super Archers, melting the Town Hall and nearby compartments.
Dragon Riders target defenses and are less susceptible to air traps than Balloons. Cloning them in the base’s core allows for a focused takedown of high-value targets.
This combo is particularly effective against anti-two-star bases, where cloned Dragon Riders can quickly neutralize the Town Hall and Inferno clusters.
Cloning Hogs or Minions is unconventional but can catch defenders off guard, especially when used to overwhelm a compartment after defenses are distracted.
A creative attacker used a Clone Spell on Minions behind a Lava Hound, resulting in a surprise clean-up that secured the final star.
Siege Machines like the Battle Blimp and Stone Slammer are natural partners for Clone Spell strategies. They deliver troops deep into the base, ensuring your clones spawn at maximum impact locations. For example:
Pro Insight: Always plan for traps and consider using a test Balloon or Minion to trigger seeking air mines before deploying your main push.
The Clone Spell is more than just a gimmick—it’s a tactical powerhouse that rewards creativity and precision. By mastering these top combos and understanding the synergy between your troops, spells, and siege machines, you can consistently catch your opponents off guard and secure those coveted three-star victories.
Next time you’re planning an attack, ask yourself: How could a well-placed Clone Spell change the outcome? Experiment, adapt, and watch as your enemies struggle to keep up with your unpredictable strategies.