Air Bombs - Building Units in Clash of Clans


Clan Badge

"For heavyweight air defense , Air Bombs do the trick. An endless supply of explosive barrels launch into the sky to ravage flying enemies !”


Size 3x3
Range 8
Attack Speed 3 seconds
Damage Type Area Splash (1.5 tiles)
Unit Type Targeted Air
Level Damage per second Damage per hit Hitpoints Build cost Build time Experience gained Builder hall level required
1 90 270 1,000 300,000 6h 146 4
2 99 297 1,100 320,000 12h 207 4
3 109 327 1,250 340,000 1d 293 4
4 119 357 1,400 360,000 2d 415 4
5 131 393 1,600 1,200,000 3d 509 5
6 145 435 1,850 1,500,000 5d 657 6
7 159 477 2,100 2,400,000 7d 777 7
8 175 525 2,350 3,400,000 8d 831 8
9 193 579 2,600 4,400,000 10d 929 9
10 212 636 2,900 5,400,000 12d 1,018 10
Icon_Info.png

Tapping this icon displays information about the Air Bombs, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.

Icon_Upgrade.png

Tapping this icon begins upgrading the Air Bombs to the next level, if you have enough resources and a freeMaster BuilderorO.T.T.O. When the Air Bombs is at maximum level, this icon is not shown.

Icon_HoB.png

Tapping this icon instantly upgrades the Air Bombs to the next level, at the cost of oneHammer of Buildingif you have one. When the Air Bombs is at maximum level, or theBuilder Hallrequirements for the next level are not met, this icon is not shown.

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Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number ofGems.

Icon_FinishNowBoB.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Building. This icon is only shown if you have at least one Book of Building.

Icon_FinishNowBoE.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.

Icon_Cancel.png

Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.

  • Air Bombs is a defensive building, unlocked at Builder Hall level 4, that exclusively targets aerial enemies. It continuously launches explosive barrels, resembling the Air Bomb , a trap from the Home Village, at air troops that deal heavy damage in a small area.
  • Because of its high area damage but low range and hit speed, therefore, it is recommended to place them near Firecrackers as they both cover each other's weaknesses. The Air Bombs is slower and have a smaller range but higher damage, while the Firecrackers is faster and have moderate damage in a large range. This is especially effective because there are no spells in Builder Base, so your opponent cannot take advantage and damage both buildings as would in the Home Village. However, this combo is weak to ground units, so you may need a defense that attacks ground such as the Double Cannon .
  • This is especially effective because there are no spells in Builder Base, so your opponent cannot take advantage and damage both buildings as would in the Home Village.
  • However, this combo is weak to ground units, so you may need a defense that attacks ground such as the Double Cannon .
  • Try placing a Crusher near your Air Bombs to protect them from the Skeletons spawned by the Drop Ship , as the Crusher can stall them for a long time, giving your Air Bombs more time to take the Drop Ships out.
  • Protect it well to prevent ground troops from destroying it, especially ones using an all Night Witch attack, as the Air Bombs is a great counter to Bats .
  • Because of its high area damage but low range and hit speed, therefore, it is recommended to place them near Firecrackers as they both cover each other's weaknesses. The Air Bombs is slower and have a smaller range but higher damage, while the Firecrackers is faster and have moderate damage in a large range. This is especially effective because there are no spells in Builder Base, so your opponent cannot take advantage and damage both buildings as would in the Home Village. However, this combo is weak to ground units, so you may need a defense that attacks ground such as the Double Cannon .
  • This is especially effective because there are no spells in Builder Base, so your opponent cannot take advantage and damage both buildings as would in the Home Village.
  • However, this combo is weak to ground units, so you may need a defense that attacks ground such as the Double Cannon .
  • Try placing a Crusher near your Air Bombs to protect them from the Skeletons spawned by the Drop Ship , as the Crusher can stall them for a long time, giving your Air Bombs more time to take the Drop Ships out.
  • Protect it well to prevent ground troops from destroying it, especially ones using an all Night Witch attack, as the Air Bombs is a great counter to Bats .
  • Use ground troops to take out the Air Bombs, then use your air troops to attack the base. This is only true if the Air Bombs are close to the outer edge of your opponent's base, or you will have to spend a lot of troops to take out a few buildings.
  • Try to avoid the Air Bombs when attacking your opponents using air, as it only has an 8 tile range and cannot shoot at the whole map.
  • You can spread out your troops, so it can only hit one at a time. This is doubly useful with an all- Baby Dragon attack, since they will also benefit from their ability (if you have it unlocked).
  • The Drop-Ship can tank multiple hits from the Air Bombs, allowing air units with lower hitpoints to destroy other buildings.
  • Make it a priority to destroy Air Bombs to give way for your other air troops. Sneaky Archers are the best way, as their cloak can hide them from defenses. Alternatively, you can use Raged Barbarians to make quick work of them.
  • The Air Bombs goes through significant visual changes at levels 3, 4, 5, 7, and 8. When initially constructed, the Air Bombs consist of several wooden barrels stacked inside a hole in the ground, with two blue balloons attached to the top one. The balloons have white skulls painted on them. At level 2, the hole in the ground is surrounded by mossy wooden planks and the “launch rails” lose the moss and become a bit taller. At level 3, the Air Bombs' barrels change to red and the structure surrounding the hole turns to a lumbered wood construction. At level 4, the structure now becomes rough stonework. At level 5, the stone structure becomes taller and tidier. At level 6, the entire structure is surrounded by a riveted gray metal band. At level 7, the metal band changes to a golden band. At level 8, the barrels change from red to purple and the edging on the base of the structure and the barrels change from silver to gold. At level 9, the stone edging becomes slightly lighter, and the corners of the golden band become thicker and taller than the rest of the band. At level 10, the edging is replaced with gold and metal plating that has been bolted into the structure. Four rings are placed on each corner of the base.
  • When initially constructed, the Air Bombs consist of several wooden barrels stacked inside a hole in the ground, with two blue balloons attached to the top one. The balloons have white skulls painted on them.
  • At level 2, the hole in the ground is surrounded by mossy wooden planks and the “launch rails” lose the moss and become a bit taller.
  • At level 3, the Air Bombs' barrels change to red and the structure surrounding the hole turns to a lumbered wood construction.
  • At level 4, the structure now becomes rough stonework.
  • At level 5, the stone structure becomes taller and tidier.
  • At level 6, the entire structure is surrounded by a riveted gray metal band.
  • At level 7, the metal band changes to a golden band.
  • At level 8, the barrels change from red to purple and the edging on the base of the structure and the barrels change from silver to gold.
  • At level 9, the stone edging becomes slightly lighter, and the corners of the golden band become thicker and taller than the rest of the band.
  • At level 10, the edging is replaced with gold and metal plating that has been bolted into the structure. Four rings are placed on each corner of the base.
  • Because of the relatively slow speed of the Air Bombs that are launched, it is possible for some air troops (like Beta Minions ) to outrun a bomb, if it moves away from the bomb fast enough, just like with the Air Bomb trap against Minions in the Home Village.
  • The number of barrels in the structure does not represent the ammunition of the Air Bombs, much like how the number of rockets in an Air Defense does not represent its ammunition.
  • Because of the relatively slow speed of the Air Bombs that are launched, it is possible for some air troops (like Beta Minions ) to outrun a bomb, if it moves away from the bomb fast enough, just like with the Air Bomb trap against Minions in the Home Village.
  • The number of barrels in the structure does not represent the ammunition of the Air Bombs, much like how the number of rockets in an Air Defense does not represent its ammunition.
  • Because of the relatively slow speed of the Air Bombs that are launched, it is possible for some air troops (like Beta Minions ) to outrun a bomb, if it moves away from the bomb fast enough, just like with the Air Bomb trap against Minions in the Home Village.
  • The number of barrels in the structure does not represent the ammunition of the Air Bombs, much like how the number of rockets in an Air Defense does not represent its ammunition.
  • Because of the relatively slow speed of the Air Bombs that are launched, it is possible for some air troops (like Beta Minions ) to outrun a bomb, if it moves away from the bomb fast enough, just like with the Air Bomb trap against Minions in the Home Village.
  • The number of barrels in the structure does not represent the ammunition of the Air Bombs, much like how the number of rockets in an Air Defense does not represent its ammunition.
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