Army Camp - Building Units in Clash of Clans


Clan Badge

"Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army ."


Size 4x4
Level Troop capacity Hitpoints Build cost Build time Experience gained Town hall level required
1 20 100 200 1m 7 1
2 30 150 2,000 5m 17 2
3 35 200 10,000 30m 42 3
4 40 250 100,000 2h 84 4
5 45 300 250,000 6h 146 5
6 50 330 500,000 12h 207 6
7 55 400 1,500,000 2d 415 9
8 60 500 2,500,000 3d 509 10
9 65 600 4,200,000 3d 12h 549 11
10 70 700 4,500,000 4d 587 12
11 75 800 7,500,000 5d 657 13
12 80 850 10,000,000 6d 720 15
13 85 900 17,000,000 10d 929 17
Icon_Info.png

Tapping this icon displays information about the Army Camp, such as Level, Total Troop Capacity and Hitpoints.

Icon_Upgrade.png

Tapping this icon begins upgrading the Army Camp to the next level, if you have enough resources and a freeBuilder(orB.O.B). When the Army Camp is at maximum level, this icon is not shown.

Icon_HoB.png

Tapping this icon instantly upgrades the Army Camp to the next level, at the cost of oneHammer of Buildingif you have one. When the Army Camp is at maximum level, or if theTown Hallrequirements for the next level are not met, this icon is not shown.

Icon_FinishNow.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number ofGems.

Icon_FinishNowBoB.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Building. This icon is only shown if you have at least one Book of Building.

Icon_FinishNowBoE.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.

Icon_AssignApprentice.png

Tapping this icon, which is displayed only while an upgrade is in progress, gives the player the option to assign aBuilder's Apprenticeto that Building. This icon only is only shown if you have unlocked Builder's Apprentice for 500Gems.

Icon_BuilderPotion.png

Tapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of oneBuilder Potion. This icon is only shown if you have at least one Builder Potion.

Icon_Cancel.png

Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.

Icon_TrainTroops.png

Tapping this icon opens up thetrooptraining interface, allowing you to traintroops.

  • The Army Camps are where your troops go when they are done training. All troops except Barbarians , Archers , and Goblins , will take up more than one housing space. Upgrading and building more Army Camps lets you store more troops, allowing higher chances of victory in raids and wars .
  • They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
  • Unlike Clan Castle troops, troops stationed in the Army Camp do not defend your village during an attack, and they always appear empty to your opponents. Its destruction will not affect your army in any way.
  • The maximum housing spaces you can have for your troops is 340 (4 Army Camps x 85 spaces). This increases to 395 if you include the extra 55 in a level 13 Clan Castle at Town Hall 17.
  • Heroes , Pets and Siege Machines do not take any space in Army Camps.
  • You should not surround your Army Camps with Walls , as they do not need protection. Army Camps also occupy a lot of space (4x4). More Walls are needed to contain them when the extra Walls can be used to surround Defensive Buildings that are already inside the Walls, strengthening the defense.
  • It is always preferable to initially build all available Army Camps and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the Camp only gains 5 more housing space and it costs more Elixir the more you upgrade. The next level is usually much more expensive than the one before it.
  • Army Camps have a smaller hitbox than their capacity, unlike other buildings . This means enemy units must walk a little closer to attack and destroy it. In particular, Valkyries and Super Valkyries may be affected; if the Army Camp is directly adjacent to another building, they might not be able to hit both at once. Units with linear area of effect attacks such as Bowlers and Super Archers can benefit from attacking closer, as their attacks can extend into the base slightly further.
  • In particular, Valkyries and Super Valkyries may be affected; if the Army Camp is directly adjacent to another building, they might not be able to hit both at once.
  • Units with linear area of effect attacks such as Bowlers and Super Archers can benefit from attacking closer, as their attacks can extend into the base slightly further.
  • Clan Castle troops do not go into the Army Camp when donated and thus do not take housing space in the Army Camp; they instead go towards the Clan Castle.
  • If you look closely, you can see reactions from some troops when you tap on the Army Camp. For example, Barbarians raise their swords, Archers pump their fists in the air and Minions sneeze.
  • You can dismiss any troops from the Army Camps.
  • When initially constructed, the Army Camp is a large open grassy area with a cooking fire in the center.
  • At level 2, a bare spit appears over the fire, and the fire appears to be larger.
  • At level 3, a carrot appears on the spit.
  • At level 4, the carrot is replaced with a chicken/turkey. Two bones are sticking out.
  • At level 5, the chicken/turkey is replaced with a pig.
  • At level 6, the pig is replaced with a bull and more rocks are added around the fire. The bull has a ring in its nose, and it is oxblood in color.
  • At level 7, the spit and food disappear. Instead, the cooking fire is surrounded by large black rocks with sharp edges.
  • At level 8, the black rocks glow scarlet and it has a slight glow around the rocks. The rock on the far right shrinks in size. It suggests that the rocks have been burned. There also appear to be more jagged rocks surrounding the fire.
  • At level 9, the black rocks turn violet. The rocks change their position and size to be more uniform; all being very similar in size and having 3 rocks on each end. 6 sets of bars are also added above the fire, 3 going horizontal and 3 going vertical.
  • At level 10, the glowing black rocks are removed, and instead, the campfire rests atop a stone platform, with metallic corner pieces on each corner, each with a decorative golden ring. The campfire is surrounded by flat stones that cover a significant portion of the grass around the Army Camp.
  • At level 11, the fire pit becomes larger and the edges become more "flat". The sides have metal support, the corners gain golden chains, and the corners are no longer diagonal shaped pieces.
  • At level 12, the fire pit becomes slightly smaller and is darker in color. The corner chains are replaced with flames. The base gains another layer, and the steps on the sides of the Army Camp are now triangular.
  • At level 13, the fire pit becomes bigger and is square-shaped once again. The base now turns into dark gray, gains a tusk at each corner piece, which is reinforced by stone slabs with golden reinforcements on each side. The cooking fire is now replaced with a fireball at the center. The stones around it become darker.
  • Level 1: 400 -> 250
  • Level 2: 500 -> 270
  • Level 3: 600 -> 290
  • Level 4: 700 -> 310
  • Level 5: 800 -> 330
  • Level 6: 1,000 -> 350
  • Level 7: 1,200 -> 370
  • Level 8: 1,400 -> 390
  • Level 1: 400 -> 250
  • Level 2: 500 -> 270
  • Level 3: 600 -> 290
  • Level 4: 700 -> 310
  • Level 5: 800 -> 330
  • Level 6: 1,000 -> 350
  • Level 7: 1,200 -> 370
  • Level 8: 1,400 -> 390
  • Level 1: 400 -> 250
  • Level 2: 500 -> 270
  • Level 3: 600 -> 290
  • Level 4: 700 -> 310
  • Level 5: 800 -> 330
  • Level 6: 1,000 -> 350
  • Level 7: 1,200 -> 370
  • Level 8: 1,400 -> 390
  • A special form of Army Camp appears in a few Single-Player levels, including Goblin Gauntlet , Maginot Line , and High Pressure . They are 2 by 2 in size, and behave like an Obstacle ; they cannot be attacked, and troops can be deployed on top of them. An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops .
  • An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops .
  • When you move your Army Camp, any troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
  • When a troop finishes training, smoke appears in the Army Camp that the troop will go to.
  • When your Army Camps are full, they will display a full sign on top. However, you cannot see this sign when upgrading the Army Camp, because it is replaced by the building upgrade's progress bar.
  • The housing spaces of Army Camps are calculated jointly rather than individually. For example, a player who has 4 level 6 Army Camps will be able to hold 10 Dragons even though each individual Army Camp has 50 housing spaces. As a result, two of the four Army Camps will appear to hold 3 Dragons that the Army Camps cannot hold individually.
  • A special form of Army Camp appears in a few Single-Player levels, including Goblin Gauntlet , Maginot Line , and High Pressure . They are 2 by 2 in size, and behave like an Obstacle ; they cannot be attacked, and troops can be deployed on top of them. An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops .
  • An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops .
  • When you move your Army Camp, any troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
  • When a troop finishes training, smoke appears in the Army Camp that the troop will go to.
  • When your Army Camps are full, they will display a full sign on top. However, you cannot see this sign when upgrading the Army Camp, because it is replaced by the building upgrade's progress bar.
  • The housing spaces of Army Camps are calculated jointly rather than individually. For example, a player who has 4 level 6 Army Camps will be able to hold 10 Dragons even though each individual Army Camp has 50 housing spaces. As a result, two of the four Army Camps will appear to hold 3 Dragons that the Army Camps cannot hold individually.
  • The Army Camp, Barracks , and Laboratory are the oldest army buildings .
  • The Army Camp is the only army building that the player can have more than one of. Before, there use to be multiple Barracks and Dark Barracks until they are merged into one of each to reduce complexity and reduce use of space.
  • Before, there use to be multiple Barracks and Dark Barracks until they are merged into one of each to reduce complexity and reduce use of space.
  • The Army Camp is the only army building which is not bought in the shop and is already in the base when you first open the game, however, this only applies only to the first Army Camp and the other three are bought in the shop.
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