Sneaky Archers - Army Troop Units in Clash of Clans


Clan Badge
Sneaky Archers troops-clan-capital

"A squad of stealthy Archers is a surefire way to take out important targets. Until they get revealed, that is."


Squad Housing Space 10
Units Deployed Sneaky Archer x5
Preferred Target None
Attack Type Ranged (Ground & Air)
Housing Space 2
Movement Speed 14
Attack Speed 1s
Range 2.75 tiles
Special Ability Cloak
Sneaky Archer Barracks Level Required 1
Level Damage per second Damage per hit Hitpoints Sneaky archer barracks level
1 60 60 100 1
2 64 64 120 2
3 68 68 140 3
4 71 71 160 4
5 74 74 180 5
  • Sneaky Archers are troops available in the Clan Capital , available when the Sneaky Archer Barracks is constructed (this occurs automatically after the Barbarian Camp district is unlocked, when the Capital Hall is upgraded to level 2).
  • Sneaky Archers are ranged troops that, like Sneaky Archers in the Builder Base, are invisible to defenses for the first 5 seconds after deployment. They deal good damage per second for their housing space, but have low hitpoints. In the Clan Capital, they can only be deployed in squads of five.
  • Sneaky Archers have no preferred target when attacking; they will simply attack the closest building . However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Sneaky Archers will proceed to attack the nearest structure.
  • Sneaky Archers are good at quickly eliminating defensive buildings, but after their invisibility period has ended they need other units to tank for them. Super Giants , and to a lesser extent Super Barbarians , are good at this at low levels. The Super Giant can also trigger traps , such as Mines , to protect the Sneaky Archers.
  • The Super Giant can also trigger traps , such as Mines , to protect the Sneaky Archers.
  • A good idea would be to place them first to take advantage of their ability, then put tanks in front as they become visible, so they are not harmed.
  • Sneaky Archers can cause a Hidden Mega Tesla to pop up even when concealed.
  • Sneaky Archers outrange the Crusher and can snipe away at an unprotected Crusher.
  • Multi Mortars are extremely good at eliminating Sneaky Archers due to their large splash radius, especially if both the tanking troops and Sneaky Archers are moving. One should be wary of its blind spot, for the Multi Mortar will target the Archers if all of the tanks do enter the blind spot.
  • Super Wizard Towers are a considerable threat to groups of Sneaky Archers even under cover by tanking troops, but they can be easily countered by a Healing Spell . However, a Super Wizard Tower is still capable of one-shotting a Sneaky Archer of equal level on a direct hit, meaning that squads of Archers will still be slowly whittled down under a Healing Spell.
  • Do consider checking for traps before deploying Sneaky Archers, as Mines or Mega Mines placed in front of feasible targets to be sniped can waste an entire squad of Sneaky Archers. Super Barbarians are good for this purpose, but if other buildings would distract them away from the location to be checked, Battle Rams or even Super Giants can make viable substitutes.
  • Sneaky Archers are good at quickly eliminating defensive buildings, but after their invisibility period has ended they need other units to tank for them. Super Giants , and to a lesser extent Super Barbarians , are good at this at low levels. The Super Giant can also trigger traps , such as Mines , to protect the Sneaky Archers.
  • The Super Giant can also trigger traps , such as Mines , to protect the Sneaky Archers.
  • A good idea would be to place them first to take advantage of their ability, then put tanks in front as they become visible, so they are not harmed.
  • Sneaky Archers can cause a Hidden Mega Tesla to pop up even when concealed.
  • Sneaky Archers outrange the Crusher and can snipe away at an unprotected Crusher.
  • Multi Mortars are extremely good at eliminating Sneaky Archers due to their large splash radius, especially if both the tanking troops and Sneaky Archers are moving. One should be wary of its blind spot, for the Multi Mortar will target the Archers if all of the tanks do enter the blind spot.
  • Super Wizard Towers are a considerable threat to groups of Sneaky Archers even under cover by tanking troops, but they can be easily countered by a Healing Spell . However, a Super Wizard Tower is still capable of one-shotting a Sneaky Archer of equal level on a direct hit, meaning that squads of Archers will still be slowly whittled down under a Healing Spell.
  • Do consider checking for traps before deploying Sneaky Archers, as Mines or Mega Mines placed in front of feasible targets to be sniped can waste an entire squad of Sneaky Archers. Super Barbarians are good for this purpose, but if other buildings would distract them away from the location to be checked, Battle Rams or even Super Giants can make viable substitutes.
  • A single Multi Mortar or any trap can easily destroy hordes of Sneaky Archers. Mines and Mega Mines are effective at eliminating entire squads of Sneaky Archers should they not be checked for; consider placing those in front of exposed defenses.
  • Despite the Archers' low health, the Multi Cannon is ineffective, since it will waste the majority of its projectiles on just one unit.
  • Placing buildings in front of defenses is a good idea. The Archers will be distracted and therefore turn visible before they lock on to a defense.
  • Level 4: 72 -> 71
  • Level 5: 76 -> 74
  • Level 4: 72 -> 71
  • Level 5: 76 -> 74
  • Level 4: 72 -> 71
  • Level 5: 76 -> 74
  • You can have a maximum of 25 groups of Sneaky Archers at one time in a complete set of fully upgraded Army Camps , for a total of 125 Sneaky Archers.
  • The Sneaky Archer resembles a mini Archer Queen , with a crossbow and a cloak ability resembling the Royal Cloak ability.
  • The Sneaky Archer's appearance has errors in battle. Her dress is emerald green instead of light green. She doesn't have fibulae to connect both her cloak and cape.
  • Her dress is emerald green instead of light green.
  • She doesn't have fibulae to connect both her cloak and cape.
  • If Sneaky Archers are deployed right next to a Hidden Mega Tesla , the Tesla will pop up, but does not start attacking.
  • According to the description, it is likely overconfidence that causes the Sneaky Archers to become visible to defenses.
  • The Sneaky Archer could be wielding a smaller version of the modified X-Bow that the Archer Queen wields.
  • The Sneaky Archer is one of the three troops associated with Archers , the others being the Archer Queen and Super Archer .
Available on