"Walls protect districts and keep enemies at bay. A district’s Walls are always the same level and upgrade at the same time. Build together, battle together, upgrade walls together!"
| Level | Hitpoints | Build cost | Cumulative build cost | Capital hall level required | District hall level required |
|---|---|---|---|---|---|
| 1 | 5,000 | 0 | 0 | 1 | 1 |
| 2 | 6,500 | 500 | 500 | 3 | 2 |
| 3 | 8,000 | 1,500 | 2,000 | 5 | 3 |
| 4 | 9,500 | 3,500 | 5,500 | 7 | 4 |
| 5 | 11,000 | 6,000 | 11,500 | 9 | 5 |
Tapping this icon displays information about the Wall, such as Hitpoints.
Tapping this icon contributes the Capital Gold you have into upgrading all Walls in the district to the next level. When the Walls in the district are at maximum level, this icon is not shown.
This icon indicates that the selected Wall piece is a Wall. Tapping it changes the Wall into a Gate, allowing defensive ground troops passage. This icon only appears in Village Edit Mode and if the conditions of changing the Wall into a Gate are met.
This icon indicates that the selected Wall piece is a Gate. Tapping it changes the Gate into a Wall, preventing defensive ground troops passage. This icon only appears in Village Edit Mode and if the conditions of changing the Wall into a Gate are met.
This icon indicates that the selected Wall piece is a Wall that cannot be changed into a Gate, because the conditions of changing it into a Gate are not met. This icon only appears in Village Edit Mode.
Tapping this icon marks the wall upgrade to the next level as a priority for the Clan, pinning it as a recommended upgrade for Clan members. This icon is only shown if the upgrade is possible, is not already prioritized and if the player is Leader or a Co-leader of their Clan.
Tapping this icon stops marking the wall upgrade to the next level as a priority for the Clan. This icon is only shown if the upgrade is possible, is being prioritized and if the player is Leader or a Co-leader of their Clan.