Super Dragon - Unidades del ejército en Clash of Clans


Clan Badge

"Sometimes having a fire inside of you isn't enough. The Super Dragon has fires on the inside, outside, and if he gets to do his thing, all around him!"


Preferred Target None
Attack Type Area Splash (Ground & Air)
Housing Space 40
Movement Speed 10
Time Between Shots 0.192s
Time Between Bursts 1.8s
Range 3 tiles
Special Ability Roast
Level Damage per second Damage per hit Hitpoints
1 400 151.2 5,800
2 438 165.6 6,300
3 476 180 6,800
4 514 194.4 7,200
5 552 208.8 7,600
  • The Super Dragon is a troop available in the Clan Capital , available when the Super Dragon Barracks is constructed (this requires a level 2 District Hall in the Dragon Cliffs district, and hence Capital Hall level 7).
  • The Super Dragon is the Super version of the Dragon that shoots bursts of flames similar to the Roaster defense in the Builder Base. His flame bursts hit 10 times, each doing splash damage over a sizable area of effect (about 1-tile radius).
  • The Super Dragon appears similarly to his regular counterpart in the Home Village, but his entire body is made out of molten lava, which includes his wings, tail and head. His wing flaps are made out of fire. Instead of breathing out fire once every 1.25s, he attacks with a burst of flames once every 0.192s, with a delay time between bursts of 1.8 seconds.
  • Super Dragons have no preferred target when attacking; they will simply attack the closest building . However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Super Dragons will proceed to attack the nearest structure.
  • Super Dragons also appear as defenders in Super Dragon Posts , sharing their stats with attacking Super Dragons, although weaker.
  • Super Dragons are excellent for dealing damage to and destroying clumped groups of buildings, even more so than other troops that excel at dealing with grouped buildings such as Super Wizards . Due to his splash-damaging flames, the Super Dragon can damage buildings adjacent to 2x2 buildings that he targets. The Super Dragon will not be able to utilize his splash damage when targeting 3x3 or larger buildings. Buildings of this size include Rocket Artilleries , Inferno Towers , Blast Bows , District and Capital Halls , so plan around them to maximize their damage potential.
  • The Super Dragon will not be able to utilize his splash damage when targeting 3x3 or larger buildings. Buildings of this size include Rocket Artilleries , Inferno Towers , Blast Bows , District and Capital Halls , so plan around them to maximize their damage potential.
  • As with other air units, keeping them away from anti-air defenses such as Rapid Rockets is ideal, especially if they cannot be destroyed directly or indirectly. If this is unavoidable, consider using them to soak up hits to let units like Rocket Balloons destroy these defenses safely. Inferno Towers should also be watched out for due to their high DPS against single targets.
  • Super Dragons are excellent for dealing damage to and destroying clumped groups of buildings, even more so than other troops that excel at dealing with grouped buildings such as Super Wizards . Due to his splash-damaging flames, the Super Dragon can damage buildings adjacent to 2x2 buildings that he targets. The Super Dragon will not be able to utilize his splash damage when targeting 3x3 or larger buildings. Buildings of this size include Rocket Artilleries , Inferno Towers , Blast Bows , District and Capital Halls , so plan around them to maximize their damage potential.
  • The Super Dragon will not be able to utilize his splash damage when targeting 3x3 or larger buildings. Buildings of this size include Rocket Artilleries , Inferno Towers , Blast Bows , District and Capital Halls , so plan around them to maximize their damage potential.
  • As with other air units, keeping them away from anti-air defenses such as Rapid Rockets is ideal, especially if they cannot be destroyed directly or indirectly. If this is unavoidable, consider using them to soak up hits to let units like Rocket Balloons destroy these defenses safely. Inferno Towers should also be watched out for due to their high DPS against single targets.
  • The Super Dragon's splash damage works against 2x2 buildings, which is unfortunately (for a defender) the size of most defensive buildings in the Clan Capital. However, the splash damage is easy to prevent; simply avoid having any 2x2 buildings directly adjacent to other buildings (even a one-tile gap will suffice; also buildings that touch only at a corner will not be affected by splash damage). If they must be adjacent, make it as difficult as possible for a Super Dragon to reach them. The Super Dragon's lack of target priority allows one to use non-defensive buildings to guard vulnerable defenses from Super Dragon attacks. Most non-defensive buildings are 3x3 or larger in size, meaning that adjacent buildings will not be affected by splash damage if the building in front is targeted.
  • The Super Dragon's lack of target priority allows one to use non-defensive buildings to guard vulnerable defenses from Super Dragon attacks. Most non-defensive buildings are 3x3 or larger in size, meaning that adjacent buildings will not be affected by splash damage if the building in front is targeted.
  • Owing to the high damage per burst, a Super Dragon can deal substantial damage to a defense with each burst, often destroying weaker defenses in one burst, especially when paired with a Rage Spell . Accordingly, anti-air defenses should be spread out (not just spaced) in order to deny the opportunity for a Super Dragon to destroy them in quick succession.
  • The Super Dragon was added with the launch of the Clan Capital on 2 May, 2022.
  • On September 14, 2023, the Super Dragon received balance changes: The Super Dragon's hitpoints were increased at levels 2-5: Level 2: 6,100 -> 6,300 Level 3: 6,400 -> 6,800 Level 4: 6,700 -> 7,200 Level 5: 7,000 -> 7,600 The Super Dragon's randomness in selecting an attack position was removed (making his pathing more consistent). Defending Super Dragons did not get either of the above changes, but instead had his initial attack on a new target delayed by 1 second.
  • The Super Dragon's hitpoints were increased at levels 2-5: Level 2: 6,100 -> 6,300 Level 3: 6,400 -> 6,800 Level 4: 6,700 -> 7,200 Level 5: 7,000 -> 7,600
  • Level 2: 6,100 -> 6,300
  • Level 3: 6,400 -> 6,800
  • Level 4: 6,700 -> 7,200
  • Level 5: 7,000 -> 7,600
  • The Super Dragon's randomness in selecting an attack position was removed (making his pathing more consistent).
  • Defending Super Dragons did not get either of the above changes, but instead had his initial attack on a new target delayed by 1 second.
  • The Super Dragon was added with the launch of the Clan Capital on 2 May, 2022.
  • On September 14, 2023, the Super Dragon received balance changes: The Super Dragon's hitpoints were increased at levels 2-5: Level 2: 6,100 -> 6,300 Level 3: 6,400 -> 6,800 Level 4: 6,700 -> 7,200 Level 5: 7,000 -> 7,600 The Super Dragon's randomness in selecting an attack position was removed (making his pathing more consistent). Defending Super Dragons did not get either of the above changes, but instead had his initial attack on a new target delayed by 1 second.
  • The Super Dragon's hitpoints were increased at levels 2-5: Level 2: 6,100 -> 6,300 Level 3: 6,400 -> 6,800 Level 4: 6,700 -> 7,200 Level 5: 7,000 -> 7,600
  • Level 2: 6,100 -> 6,300
  • Level 3: 6,400 -> 6,800
  • Level 4: 6,700 -> 7,200
  • Level 5: 7,000 -> 7,600
  • The Super Dragon's randomness in selecting an attack position was removed (making his pathing more consistent).
  • Defending Super Dragons did not get either of the above changes, but instead had his initial attack on a new target delayed by 1 second.
  • You can have a maximum of 6 Super Dragons at one time in a complete set of fully upgraded Capital Army Camps .
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