Big Boy - Unités de troupes dans Clash of Clans


Clan Badge

"Always around for his barrel of milk, Big Boy is undoubtedly the biggest skeleton anyone has ever seen. Don't let the looks fool you though, he's a total momma's boy."


Preferred Target None
Attack Type Single Target
Movement Speed 12
Attack Speed 2s
Range 1 tile
Damage per Second 350
Damage per Attack 700
Hitpoints 4,100
  • The Big Boy is a giant Skeleton spawned by a Super Witch . He has very high damage and hitpoints.
  • Compared to regular Skeletons , the Big Boy is much less vulnerable to splash damage but is more susceptible to single target damage instead.
  • Big Boys have no preferred target when attacking; they will simply attack the closest building . However, if they become aware of enemy Clan Castle troops , Heroes , or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Big Boys will proceed to attack the nearest structure.
  • The Big Boy is considered to take up 10 housing space for the purpose of determining his interactions with the Spring Trap , Tornado Trap , Giga Bomb , Clone Spell and Recall Spell .
  • The Big Boy is quite similar to a P.E.K.K.A : both have high health, high damage, slow attack speed, and can only attack ground. His stats are comparable to level 3-4 P.E.K.K.As; he is generally much weaker than a high-level P.E.K.K.A, but will be backed up by the Super Witch.
  • Compared to ordinary Skeletons , Big Boys are much better at taking fire from splash and multi-target defenses that would otherwise counter ordinary Witches , such as Wizard Towers and multi-target Inferno Towers .
  • Big Boys tend to fare poorly against swarms, due to their slow attack speed, which makes them poor against defending Clan Castle troops (if present in large numbers) and Skeleton Traps . They may be assisted by Super Witches in this regard as the latter deals splash damage, though this is generally not reliable as the two may target different things. Consider supporting them with fast-attacking units like the Archer Queen or splash-attacking units like Valkyries .
  • The Big Boy is quite similar to a P.E.K.K.A : both have high health, high damage, slow attack speed, and can only attack ground. His stats are comparable to level 3-4 P.E.K.K.As; he is generally much weaker than a high-level P.E.K.K.A, but will be backed up by the Super Witch.
  • Compared to ordinary Skeletons , Big Boys are much better at taking fire from splash and multi-target defenses that would otherwise counter ordinary Witches , such as Wizard Towers and multi-target Inferno Towers .
  • Big Boys tend to fare poorly against swarms, due to their slow attack speed, which makes them poor against defending Clan Castle troops (if present in large numbers) and Skeleton Traps . They may be assisted by Super Witches in this regard as the latter deals splash damage, though this is generally not reliable as the two may target different things. Consider supporting them with fast-attacking units like the Archer Queen or splash-attacking units like Valkyries .
  • The Big Boy resembles a Giant Skeleton , but with different clothing (no bomb, ushanka, or barrel). Additionally, in the artwork, the Big Boy has no extra clothing, but in battle, the Big Boy has two bronze bracelets.
  • Despite being a Skeleton with lesser health (slightly greater if compared to level 9 Super Giant), and the same housing space, he actually has a better damage output than the Super Giant . However, it is the opposite case when the Super Giant attacks Walls .
  • As one of the six sub-troops (the others being the Golemite , the Skeleton , the Yetimite , the Lava Pup and the Ice Pup ), he cannot be trained, placed, or donated directly via the Clan Castle (although the parent troops can).
  • The Big Boy's shadow is small despite him being larger compared to other skeletons.
  • The Big Boy resembles a Giant Skeleton , but with different clothing (no bomb, ushanka, or barrel). Additionally, in the artwork, the Big Boy has no extra clothing, but in battle, the Big Boy has two bronze bracelets.
  • Despite being a Skeleton with lesser health (slightly greater if compared to level 9 Super Giant), and the same housing space, he actually has a better damage output than the Super Giant . However, it is the opposite case when the Super Giant attacks Walls .
  • As one of the six sub-troops (the others being the Golemite , the Skeleton , the Yetimite , the Lava Pup and the Ice Pup ), he cannot be trained, placed, or donated directly via the Clan Castle (although the parent troops can).
  • The Big Boy's shadow is small despite him being larger compared to other skeletons.
  • The Big Boy resembles a Giant Skeleton , but with different clothing (no bomb, ushanka, or barrel). Additionally, in the artwork, the Big Boy has no extra clothing, but in battle, the Big Boy has two bronze bracelets.
  • Despite being a Skeleton with lesser health (slightly greater if compared to level 9 Super Giant), and the same housing space, he actually has a better damage output than the Super Giant . However, it is the opposite case when the Super Giant attacks Walls .
  • As one of the six sub-troops (the others being the Golemite , the Skeleton , the Yetimite , the Lava Pup and the Ice Pup ), he cannot be trained, placed, or donated directly via the Clan Castle (although the parent troops can).
  • The Big Boy's shadow is small despite him being larger compared to other skeletons.
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