Earthquake Boots - Clash of Clans의 군대 유닛


Clan Badge

"Causes a powerful earthquake which destroys Walls and damages Buildings "


User Barbarian King
Ability Type Active
Rarity Common
Unlock Requirement Blacksmith level 1
Ability Radius 8 tiles
Bonus Damage 100
Targets Ground
Level Earthquake damage Hero boosts dps increase Hero boosts hitpoint increase Upgrade cost dps increase Upgrade cost hitpoint increase Blacksmith level required
1 10% 13 209 N/A N/A 1
2 10% 15 244 120 - 1
3 20% 17 278 240 20 1
4 20% 19 313 400 - 1
5 20% 21 348 600 - 1
6 30% 23 383 840 100 1
7 30% 26 418 1,120 - 1
8 30% 28 452 1,440 - 1
9 34% 32 522 1,800 200 1
10 34% 40 677 1,900 - 3
11 34% 48 831 2,000 - 3
12 36% 55 986 2,100 400 3
13 36% 63 1,200 2,200 - 5
14 36% 71 1,500 2,300 - 5
15 38% 79 1,800 2,400 600 5
16 38% 86 2,100 2,500 - 7
17 38% 94 2,300 2,600 - 7
18 40% 102 2,500 2,700 600 7
  • The Earthquake Boots is a piece of Common Hero Equipment for the Barbarian King . It is unlocked when the Blacksmith is completed, requiring Town Hall level 8.
  • The Earthquake Boots appears as a pair of brown boots which have light yellow collars, a buckle and toe guards with spikes. When equipped, it enables the Barbarian King to create an earthquake when using his ability. This earthquake instantly destroys Walls at any level and does significant damage to buildings proportional to their maximum hitpoints within a 16-tile diameter, or 8 tiles centered on where the Earthquake Boots was activated. A small amount of additional damage, independent of unit hitpoints, is dealt to all ground units in the radius (including troops). The earthquake caused by Earthquake Boots is able to damage resource storages, unlike conventional Earthquake Spells .
  • The earthquake caused by Earthquake Boots is able to damage resource storages, unlike conventional Earthquake Spells .
  • The Earthquake Boots' effects are reduced against buildings that have already been hit by one or more Earthquake Spells, with the damage reduction dependent on the number of Earthquake Spells already used and scaled similarly. The reverse is also true: Earthquake Spells will have reduced effects against buildings that have been damaged by the Earthquake Boots.
  • In addition to the ability, the Earthquake Boots also increases the damage per second and maximum hitpoints of the Barbarian King when equipped.
  • The Earthquake Boots can help by breaking compartments for the King and charging in to them; it one-shots any level of Walls, and cripples anything in its radius, regardless of the Boot's level. When paired with the Giant Gauntlet , it can destroy entire compartments of key defenses.
  • Sometimes, the ability might allow an early Town Hall weapon activation due to the earthquake, and since it has a larger radius then the Earthquake Spell, many players can activate the weapon early, so be careful.
  • The Earthquake Boots' wall-breaking ability works better on tight bases with lots of compartments than on bases with fewer compartments. However, it should be noted that opening access to a large number of compartments may not always be desirable, and so one's attack plan must factor what the Barbarian King expects to do with this ability.
  • The bonus damage can help tackle small ground Clan Castle troops, but cannot destroy the Skeletons summoned from Skeleton Traps.
  • This can also weaken strong defenses at lower Town Hall levels, because the damage taken by buildings is greater than the Earthquake Spells at the lower levels.
  • At higher levels, where bases generally grow larger, getting value out of the ability gets increasingly difficult as the ability's Area of Effect does not grow, meaning that the ability affects a relatively smaller area of the base. However, since the September 9, 2024 update, it is buffed to have a radius of 8 tiles, it can still be effective, but allows for more value and to help combat this issue.
  • However, since the September 9, 2024 update, it is buffed to have a radius of 8 tiles, it can still be effective, but allows for more value and to help combat this issue.
  • At higher levels, the proportional damage is high enough that pairing with Spiky Ball can destroy some of the buildings, and leaves high hitpoint buildings and defenses heavily damaged.
  • The Earthquake Boots can help by breaking compartments for the King and charging in to them; it one-shots any level of Walls, and cripples anything in its radius, regardless of the Boot's level. When paired with the Giant Gauntlet , it can destroy entire compartments of key defenses.
  • Sometimes, the ability might allow an early Town Hall weapon activation due to the earthquake, and since it has a larger radius then the Earthquake Spell, many players can activate the weapon early, so be careful.
  • The Earthquake Boots' wall-breaking ability works better on tight bases with lots of compartments than on bases with fewer compartments. However, it should be noted that opening access to a large number of compartments may not always be desirable, and so one's attack plan must factor what the Barbarian King expects to do with this ability.
  • The bonus damage can help tackle small ground Clan Castle troops, but cannot destroy the Skeletons summoned from Skeleton Traps.
  • This can also weaken strong defenses at lower Town Hall levels, because the damage taken by buildings is greater than the Earthquake Spells at the lower levels.
  • At higher levels, where bases generally grow larger, getting value out of the ability gets increasingly difficult as the ability's Area of Effect does not grow, meaning that the ability affects a relatively smaller area of the base. However, since the September 9, 2024 update, it is buffed to have a radius of 8 tiles, it can still be effective, but allows for more value and to help combat this issue.
  • However, since the September 9, 2024 update, it is buffed to have a radius of 8 tiles, it can still be effective, but allows for more value and to help combat this issue.
  • At higher levels, the proportional damage is high enough that pairing with Spiky Ball can destroy some of the buildings, and leaves high hitpoint buildings and defenses heavily damaged.
  • Placing separate layers of Walls 9 tiles apart prevents the Earthquake Boots from destroying both layers at once if the King is behind both layers. As mentioned above, having fewer compartments in the wall layout reduces the possible value from the ability.
  • Avoid putting powerful defenses too close to each other, as a good ability might wipe a lot of buildings' hitpoint, which means the attacker will get a lot of overall value from this ability, if paired alongside the Spiky Ball or the Fireball from the Grand Warden.
  • Increased the damage radius of Earthquake Boots from 6 tiles to 8 tiles.
  • Increased the percentage damage at levels 9 to 18: Level 9-11: 35% -> 40% Level 12-14: 40% -> 50% Level 15-17: 45% -> 55% Level 18: 50% -> 60%
  • Level 9-11: 35% -> 40%
  • Level 12-14: 40% -> 50%
  • Level 15-17: 45% -> 55%
  • Level 18: 50% -> 60%
  • Increased the passive max health increase at levels 13 to 18: Level 13: 1,140 -> 1,200 Level 14: 1,295 -> 1,500 Level 15: 1,449 -> 1,800 Level 16: 1,604 -> 2,100 Level 17: 1,758 -> 2,300 Level 18: 1,913 -> 2,500
  • Level 13: 1,140 -> 1,200
  • Level 14: 1,295 -> 1,500
  • Level 15: 1,449 -> 1,800
  • Level 16: 1,604 -> 2,100
  • Level 17: 1,758 -> 2,300
  • Level 18: 1,913 -> 2,500
  • Increased the damage radius of Earthquake Boots from 6 tiles to 8 tiles.
  • Increased the percentage damage at levels 9 to 18: Level 9-11: 35% -> 40% Level 12-14: 40% -> 50% Level 15-17: 45% -> 55% Level 18: 50% -> 60%
  • Level 9-11: 35% -> 40%
  • Level 12-14: 40% -> 50%
  • Level 15-17: 45% -> 55%
  • Level 18: 50% -> 60%
  • Increased the passive max health increase at levels 13 to 18: Level 13: 1,140 -> 1,200 Level 14: 1,295 -> 1,500 Level 15: 1,449 -> 1,800 Level 16: 1,604 -> 2,100 Level 17: 1,758 -> 2,300 Level 18: 1,913 -> 2,500
  • Level 13: 1,140 -> 1,200
  • Level 14: 1,295 -> 1,500
  • Level 15: 1,449 -> 1,800
  • Level 16: 1,604 -> 2,100
  • Level 17: 1,758 -> 2,300
  • Level 18: 1,913 -> 2,500
  • The Earthquake from Earthquake Boots can instantly destroy Walls unlike the Earthquake Spells which requires four of them to do the same.
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