This layout is designed as an anti 2 stars base for Town Hall level 5, which aims to defend against various attack strategies in Clan Wars and Clan War Leagues. The central placement of the Town Hall is a strategic choice, as it makes it difficult for attackers to achieve a 2-star victory, where they would need to destroy 50% of the base and the Town Hall itself.
The core of the base features not only the Town Hall but also essential defensive buildings such as archer towers, an air defense unit, and a mortar, all protected by sturdy walls. This design creates a stronghold effect in the center of the base, drawing attackers inward and forcing them to deal with multiple defensive threats simultaneously.
Around the central section, there are four connected segments, each filled with additional defensive structures and resources. This design is meant to divert attackers away from the Town Hall, as they will encounter multiple buildings that they must handle first. In these outer sections, there is a combination of military and defensive buildings, enhancing the base's overall defense capability.
In one of the connected sections lies a wizard tower, known for its area damage and ability to take out swarms of low-health troops. Additionally, the presence of barracks ensures a steady replacement of troops, which can further bolster defense during an attack. Cannons and elixir storages are strategically placed in these areas, adding another layer of defense while also protecting valuable resources.
In summary, this anti 2 stars base layout effectively combines central and peripheral defenses to protect the Town Hall and key resources. By positioning crucial defensive structures within and around the center, it creates a formidable challenge for attackers, thus minimizing the chances of a successful attack that results in a 2-star victory.