Royal Champion - Leger Troep Eenheden in Clash of Clans


Clan Badge
Royal Champion heroes-home-village

"Over the Wall and at them! The Royal Champion is only afraid of four things, and the enemy isn't one of them. Her short range is perfect for stabbing defenses up close and personal."


Preferred Target Defenses
Attack Type Ranged (Ground & Air)
Attack Speed 1.2s
Movement Speed 24
Range 3 tiles
Search Radius 9 tiles
Level Damage per second Damage per hit Hitpoints Health recovery Upgrade cost Upgrade time Hero hall level required
1 340 408 2,508 400 N/A N/A 7
2 350 420 2,550 400 10,000 4h 7
3 360 432 2,593 400 15,000 10h 7
4 370 444 2,635 400 20,000 12h 7
5 375 450 2,678 500 25,000 20h 7
6 380 456 2,720 500 30,000 1d 7
7 385 462 2,763 500 35,000 1d 7
8 390 468 2,805 500 40,000 1d 7
9 396 475.2 2,848 500 45,000 1d 7
10 402 482.4 2,890 600 50,000 1d 7
11 408 489.6 2,933 600 53,000 1d 7
12 414 496.8 2,975 600 56,000 1d 7
13 420 504 3,018 600 59,000 1d 7
14 426 511.2 3,060 600 62,000 1d 7
15 432 518.4 3,103 700 65,000 1d 7
16 438 525.6 3,145 700 70,000 1d 12h 7
17 444 532.8 3,188 700 75,000 1d 12h 7
18 448 537.6 3,230 700 80,000 1d 12h 7
19 452 542.4 3,273 700 85,000 1d 12h 7
20 456 547.2 3,315 800 90,000 1d 12h 7
21 460 552 3,349 800 95,000 2d 7
22 465 558 3,383 800 100,000 2d 7
23 470 564 3,417 800 105,000 2d 7
24 474 568.8 3,451 800 110,000 2d 7
25 477 572.4 3,485 900 115,000 2d 7
26 480 576 3,519 900 120,000 3d 8
27 483 579.6 3,553 900 125,000 3d 8
28 486 583.2 3,587 900 130,000 3d 8
29 489 586.8 3,621 900 135,000 3d 8
30 492 590.4 3,655 1,000 140,000 3d 8
31 495 594 3,681 1,000 145,000 4d 9
32 498 597.6 3,706 1,000 150,000 4d 9
33 502 602.4 3,732 1,000 155,000 4d 9
34 506 607.2 3,757 1,000 160,000 4d 9
35 510 612 3,783 1,100 165,000 4d 9
36 514 616.8 3,808 1,100 170,000 5d 9
37 518 621.6 3,834 1,100 175,000 5d 9
38 522 626.4 3,859 1,100 180,000 5d 9
39 526 631.2 3,885 1,100 200,000 5d 9
40 530 636 3,910 1,200 220,000 5d 9
41 533 639.6 3,936 1,200 240,000 5d 10
42 536 643.2 3,961 1,200 260,000 6d 10
43 539 646.8 3,987 1,200 280,000 6d 12h 10
44 542 650.4 4,012 1,200 300,000 7d 10
45 545 654 4,038 1,300 320,000 7d 12h 10
46 548 657.6 4,064 1,300 340,000 8d 11
47 551 661.2 4,090 1,300 350,000 8d 11
48 554 664.8 4,116 1,300 360,000 8d 11
49 557 668.4 4,142 1,300 370,000 8d 11
50 560 672 4,168 1,400 380,000 8d 11
51 563 675.6 4,194 1,400 400,000 8d 12
52 566 679.2 4,220 1,400 410,000 8d 12
53 569 682.8 4,246 1,400 420,000 8d 12
54 572 686.4 4,272 1,400 430,000 8d 12
55 575 690 4,298 1,500 450,000 8d 12
  • The Royal Champion is the fifth Hero unlocked once the Hero Hall reaches Level 7, which is available at Town Hall level 13. She has moderately high damage per second, moderate health, and targets defenses . She can also jump over Walls , much like the Hog Rider and Headhunter .
  • On her default skin, she is a woman with long, braided blue hair with a pointed end held by a golden headband, and has blue eyes and tanned skin. She wears a black robe that reaches to her knees held by a blue waistband, a blue cape, navy-colored pants and black shoes with dark gray straps that form an "x" symbol, and also wears a golden tiara on her forehead with a "v" symbol. She wields a long spear with a wooden shaft, a diamond-shaped, pointed iron end and a has blue band holding both parts, on which she uses it to throw at her opponents when attacking, and wields an octagonal wooden shield with a rounded square metal piece at the center and encased metal at the edges to help her defend from attacks.
  • She throws her spear from a distance to attack enemy buildings , troops and defending Heroes.
  • As a Hero, the Royal Champion can participate in both attack and defense, but will not be available to use if she is being upgraded. Like other Heroes, she is not upgraded in the Laboratory but upgraded with a Builder .
  • Like other Heroes, she is not upgraded in the Laboratory but upgraded with a Builder .
  • Like with other heroes, the Royal Champion will defend the village when assigned to a Hero Banner . Royal Champion only defends her territory around her banner and will retreat if lured too far out.
  • The Royal Champion has moderate health, but high damage so she is best used as a damage dealer just like the Archer Queen . Most likely, you want to protect your Royal Champion so that she can destroy defenses.
  • As a Hero, the Royal Champion has an ability that can be used once per battle which allows her to recover some of her health, and the amount increases at every fifth level. The Hero Equipment that she wields may add additional effects to the ability or a unique passive effect, on top of various passive stats increase. When unlocked, she starts with the Royal Gem and Seeking Shield. The Royal Gem grants the ability a vastly increased health recovery. It gives a passive increase to damage and max health. The Seeking Shield allows her to throw a shield with her ability. It seeks out up to four targets - prioritizing defenses - regardless of distance, dealing a large amount of damage to each. It gives a passive increase to max health. Upgrading the Blacksmith to level 7 and 8 unlocks the Hog Rider Puppet and Haste Vial respectively. The Hog Rider Puppet summons Hog Riders, provides a brief invisibility, and grants an increased health recovery with her ability. It gives a passive increase to max health. The Haste Vial greatly increases her movement speed and attack speed for a short duration with her ability. It gives a passive increase to damage and attack speed. Additionally, there are Epic rarity equipment which can be purchased with event medals during certain events or gems with the Trader . The Rocket Spear massively increases her attack range and damage and grants a small splash radius for a few attacks with her ability. It gives a passive increase to damage and max health. The Electro Boots passively create an electric aura similar to that of the Electro Titan 's, dealing damage to nearby enemy units and buildings. They give a passive increase to max health and grant her self healing.
  • When unlocked, she starts with the Royal Gem and Seeking Shield. The Royal Gem grants the ability a vastly increased health recovery. It gives a passive increase to damage and max health. The Seeking Shield allows her to throw a shield with her ability. It seeks out up to four targets - prioritizing defenses - regardless of distance, dealing a large amount of damage to each. It gives a passive increase to max health.
  • The Royal Gem grants the ability a vastly increased health recovery. It gives a passive increase to damage and max health.
  • The Seeking Shield allows her to throw a shield with her ability. It seeks out up to four targets - prioritizing defenses - regardless of distance, dealing a large amount of damage to each. It gives a passive increase to max health.
  • Upgrading the Blacksmith to level 7 and 8 unlocks the Hog Rider Puppet and Haste Vial respectively. The Hog Rider Puppet summons Hog Riders, provides a brief invisibility, and grants an increased health recovery with her ability. It gives a passive increase to max health. The Haste Vial greatly increases her movement speed and attack speed for a short duration with her ability. It gives a passive increase to damage and attack speed.
  • The Hog Rider Puppet summons Hog Riders, provides a brief invisibility, and grants an increased health recovery with her ability. It gives a passive increase to max health.
  • The Haste Vial greatly increases her movement speed and attack speed for a short duration with her ability. It gives a passive increase to damage and attack speed.
  • Additionally, there are Epic rarity equipment which can be purchased with event medals during certain events or gems with the Trader . The Rocket Spear massively increases her attack range and damage and grants a small splash radius for a few attacks with her ability. It gives a passive increase to damage and max health. The Electro Boots passively create an electric aura similar to that of the Electro Titan 's, dealing damage to nearby enemy units and buildings. They give a passive increase to max health and grant her self healing.
  • The Rocket Spear massively increases her attack range and damage and grants a small splash radius for a few attacks with her ability. It gives a passive increase to damage and max health.
  • The Electro Boots passively create an electric aura similar to that of the Electro Titan 's, dealing damage to nearby enemy units and buildings. They give a passive increase to max health and grant her self healing.
  • If the ability has not been used before the Royal Champion is about to be defeated, it will by default automatically activate. However, this feature can be toggled off in the settings (by turning off "Automatically use Hero Abilities on KO").
  • She will prioritize defenses, and will bypass any other buildings to the nearest defense, if there are any remaining. She will not consider the Clan Castle as a defense regardless of whether or not it contains enemy troops, but will consider the activated Town Hall weapon (if any) to be a defense. However, unlike other defense-targeting troops, if she becomes aware of a defending hero, Clan Castle troops, or Skeleton Trap Skeletons (either by being attacked by the troops and/or heroes herself, or by being near a friendly troop under attack by those troops and heroes), she will leave her previously targeted defense (or building if there are no defenses) and instead engage with the troops and/or heroes. Once all of the engaged troops and/or heroes are defeated, she will attack the nearest defense, or building, if there are no remaining defenses.
  • The five Home Village Heroes serve different roles in raids. The Barbarian King is the strength specialist, the Minion Prince is the air specialist, the Archer Queen is the speed specialist, the Grand Warden is the support specialist and the Royal Champion is the offense specialist. Deploy her behind the Barbarian King as he tanks and deals the damage while the Royal Champion destroys defenses which are distracted by the King, improving both of their survivabilities.
  • The Seeking Shield, when equipped, can destroy weak defenses such as the Mortar and Hidden Tesla in one hit. This allows the Royal Champion to set up funnels. Sending her like this without much backup is known as a suicide (or sui) Champion.
  • This allows the Royal Champion to set up funnels. Sending her like this without much backup is known as a suicide (or sui) Champion.
  • Similar to the Archer Queen Walk, the Royal Champion can be assisted by multiple Healers in a Royal Champion Walk. However, due to the shorter range of the Royal Champion, the Healers can easily get in range of Air Defenses . As with the Archer Queen, this is useful for taking out outer buildings before the main attack. A variation of this uses Druids instead of Healers, since the former are ground units, but they only heal her for a limited time. Another version of the Royal Champion Walk is to use Invisibility Spells instead of Healers to destroy important defenses, known as the Royal Champion Charge.
  • As with the Archer Queen, this is useful for taking out outer buildings before the main attack.
  • A variation of this uses Druids instead of Healers, since the former are ground units, but they only heal her for a limited time.
  • Another version of the Royal Champion Walk is to use Invisibility Spells instead of Healers to destroy important defenses, known as the Royal Champion Charge.
  • Send her in with the main pack of a Hybrid ( Hog Riders and Miners ) as they will tank for her and she will deal massive damage to the defenses. She also can attack defending Heroes that are attacking the pack, and then will also follow the pack due to also targeting defenses. She will also protect the pack from defending aerial Clan Castle troops.
  • Often it is better to send her later in the attack, where the main army is starting to lose power getting to the backend defenses to take out said defenses. Deploy her when some of the defenses are attacking the main army. Sending her in too early may result in her quick death. One way to do this is when you have a Siege Barracks in your army, fill that with Hog Riders and then when they deploy, place the Royal Champion with them.
  • One way to do this is when you have a Siege Barracks in your army, fill that with Hog Riders and then when they deploy, place the Royal Champion with them.
  • When at a sufficiently high level, she can single-handedly take on and destroy the Town Hall 's Giga Tesla / Giga Inferno if it is alone in a compartment, provided that she does not get distracted by anything else in doing so. Keeping a Rage Spell on hand can help ensure that the Town Hall gets taken down in this manner, and can be used if the Royal Champion is low-leveled. Hero Equipments such as the Haste Vial can finish off the Town Hall weapon quickly, or snipe it from afar using the Rocket Spear . Her Seeking Shield ability can also get rid of any Hidden Teslas that might appear to protect the Town Hall in such compartments. However, if the ability is used before the Hidden Teslas appear, it will not target them, so time it wisely.
  • Hero Equipments such as the Haste Vial can finish off the Town Hall weapon quickly, or snipe it from afar using the Rocket Spear .
  • Her Seeking Shield ability can also get rid of any Hidden Teslas that might appear to protect the Town Hall in such compartments. However, if the ability is used before the Hidden Teslas appear, it will not target them, so time it wisely.
  • If a single-target Inferno Tower is preventing a great placement, bring one Earthquake Spell and two Lightning Spells . This will allow her ability to one shot the Inferno Tower at not that much of a costly investment if you can use them properly.
  • If you do not need to use her ability during battle, you do not always need to. If the battle ends and she does not use her ability, after battle she will recover health equal to the ability recovery. Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability. However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability. However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • There are many good Hero Equipment options for the Royal Champion. The Haste Vial and Hog Rider Puppet combo is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base. However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her. The Seeking Shield and Rocket Spear allows her to pick up a few close by defenses then use her extra range to target defense deep within a base, making her functionally similar to a Flame Flinger for a while. The Hog Rider Puppet and Royal Gem is useful for the Royal Champion Charge, allowing her to survive for much longer with the Hog Riders tanking for her and the massive health recovery from the ability as both Equipments provide more of it. The Electro Boots and the Hog Rider Puppet can be a very useful combination because it allows her to deal with swarms, allowing the Hog Riders to tank for her and deal more damage, as well as to recover some health. The Electro Boots and the Haste Vial can be helpful to destroy defenses quickly in a Royal Charge, supported by the Spirit Fox and Invisibility Spells . However, this leaves the Royal Champion with no extra healing, meaning that she is more vulnerable to major defenses.
  • The Haste Vial and Hog Rider Puppet combo is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base. However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her.
  • However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her.
  • The Seeking Shield and Rocket Spear allows her to pick up a few close by defenses then use her extra range to target defense deep within a base, making her functionally similar to a Flame Flinger for a while.
  • The Hog Rider Puppet and Royal Gem is useful for the Royal Champion Charge, allowing her to survive for much longer with the Hog Riders tanking for her and the massive health recovery from the ability as both Equipments provide more of it.
  • The Electro Boots and the Hog Rider Puppet can be a very useful combination because it allows her to deal with swarms, allowing the Hog Riders to tank for her and deal more damage, as well as to recover some health.
  • The Electro Boots and the Haste Vial can be helpful to destroy defenses quickly in a Royal Charge, supported by the Spirit Fox and Invisibility Spells . However, this leaves the Royal Champion with no extra healing, meaning that she is more vulnerable to major defenses.
  • The five Home Village Heroes serve different roles in raids. The Barbarian King is the strength specialist, the Minion Prince is the air specialist, the Archer Queen is the speed specialist, the Grand Warden is the support specialist and the Royal Champion is the offense specialist. Deploy her behind the Barbarian King as he tanks and deals the damage while the Royal Champion destroys defenses which are distracted by the King, improving both of their survivabilities.
  • The Seeking Shield, when equipped, can destroy weak defenses such as the Mortar and Hidden Tesla in one hit. This allows the Royal Champion to set up funnels. Sending her like this without much backup is known as a suicide (or sui) Champion.
  • This allows the Royal Champion to set up funnels. Sending her like this without much backup is known as a suicide (or sui) Champion.
  • Similar to the Archer Queen Walk, the Royal Champion can be assisted by multiple Healers in a Royal Champion Walk. However, due to the shorter range of the Royal Champion, the Healers can easily get in range of Air Defenses . As with the Archer Queen, this is useful for taking out outer buildings before the main attack. A variation of this uses Druids instead of Healers, since the former are ground units, but they only heal her for a limited time. Another version of the Royal Champion Walk is to use Invisibility Spells instead of Healers to destroy important defenses, known as the Royal Champion Charge.
  • As with the Archer Queen, this is useful for taking out outer buildings before the main attack.
  • A variation of this uses Druids instead of Healers, since the former are ground units, but they only heal her for a limited time.
  • Another version of the Royal Champion Walk is to use Invisibility Spells instead of Healers to destroy important defenses, known as the Royal Champion Charge.
  • Send her in with the main pack of a Hybrid ( Hog Riders and Miners ) as they will tank for her and she will deal massive damage to the defenses. She also can attack defending Heroes that are attacking the pack, and then will also follow the pack due to also targeting defenses. She will also protect the pack from defending aerial Clan Castle troops.
  • Often it is better to send her later in the attack, where the main army is starting to lose power getting to the backend defenses to take out said defenses. Deploy her when some of the defenses are attacking the main army. Sending her in too early may result in her quick death. One way to do this is when you have a Siege Barracks in your army, fill that with Hog Riders and then when they deploy, place the Royal Champion with them.
  • One way to do this is when you have a Siege Barracks in your army, fill that with Hog Riders and then when they deploy, place the Royal Champion with them.
  • When at a sufficiently high level, she can single-handedly take on and destroy the Town Hall 's Giga Tesla / Giga Inferno if it is alone in a compartment, provided that she does not get distracted by anything else in doing so. Keeping a Rage Spell on hand can help ensure that the Town Hall gets taken down in this manner, and can be used if the Royal Champion is low-leveled. Hero Equipments such as the Haste Vial can finish off the Town Hall weapon quickly, or snipe it from afar using the Rocket Spear . Her Seeking Shield ability can also get rid of any Hidden Teslas that might appear to protect the Town Hall in such compartments. However, if the ability is used before the Hidden Teslas appear, it will not target them, so time it wisely.
  • Hero Equipments such as the Haste Vial can finish off the Town Hall weapon quickly, or snipe it from afar using the Rocket Spear .
  • Her Seeking Shield ability can also get rid of any Hidden Teslas that might appear to protect the Town Hall in such compartments. However, if the ability is used before the Hidden Teslas appear, it will not target them, so time it wisely.
  • If a single-target Inferno Tower is preventing a great placement, bring one Earthquake Spell and two Lightning Spells . This will allow her ability to one shot the Inferno Tower at not that much of a costly investment if you can use them properly.
  • If you do not need to use her ability during battle, you do not always need to. If the battle ends and she does not use her ability, after battle she will recover health equal to the ability recovery. Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability. However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability. However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
  • There are many good Hero Equipment options for the Royal Champion. The Haste Vial and Hog Rider Puppet combo is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base. However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her. The Seeking Shield and Rocket Spear allows her to pick up a few close by defenses then use her extra range to target defense deep within a base, making her functionally similar to a Flame Flinger for a while. The Hog Rider Puppet and Royal Gem is useful for the Royal Champion Charge, allowing her to survive for much longer with the Hog Riders tanking for her and the massive health recovery from the ability as both Equipments provide more of it. The Electro Boots and the Hog Rider Puppet can be a very useful combination because it allows her to deal with swarms, allowing the Hog Riders to tank for her and deal more damage, as well as to recover some health. The Electro Boots and the Haste Vial can be helpful to destroy defenses quickly in a Royal Charge, supported by the Spirit Fox and Invisibility Spells . However, this leaves the Royal Champion with no extra healing, meaning that she is more vulnerable to major defenses.
  • The Haste Vial and Hog Rider Puppet combo is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base. However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her.
  • However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her.
  • The Seeking Shield and Rocket Spear allows her to pick up a few close by defenses then use her extra range to target defense deep within a base, making her functionally similar to a Flame Flinger for a while.
  • The Hog Rider Puppet and Royal Gem is useful for the Royal Champion Charge, allowing her to survive for much longer with the Hog Riders tanking for her and the massive health recovery from the ability as both Equipments provide more of it.
  • The Electro Boots and the Hog Rider Puppet can be a very useful combination because it allows her to deal with swarms, allowing the Hog Riders to tank for her and deal more damage, as well as to recover some health.
  • The Electro Boots and the Haste Vial can be helpful to destroy defenses quickly in a Royal Charge, supported by the Spirit Fox and Invisibility Spells . However, this leaves the Royal Champion with no extra healing, meaning that she is more vulnerable to major defenses.
  • Defend possible places where a Champion may be used with lots of high DPS defenses, as she has low health.
  • Defend your outer defenses with splash defenses and traps, as the Royal Champion is commonly teamed up with Hogs from a Siege Barracks or the Hog Rider Puppet.
  • Place minor defenses such as the Cannon , Mortar , or the Archer Tower to soak up possible Seeking Shields, as they will protect higher value defenses. They can also stall the Royal Champion herself. However, this will only apply if the Royal Champion equips the Seeking Shield.
  • However, this will only apply if the Royal Champion equips the Seeking Shield.
  • The Royal Champion throws her spear very slowly, so use Skeleton Traps to distract her for a long time. The best place to use this is near a single-target Inferno Tower. That is, unless if the Royal Champion has the Rocket Spear, on which most cases will outrange the Inferno Tower and prevent her from triggering Skeleton Traps. In the case if Skeletons manage to distract the Royal Champion, the explosive spear will destroy all of them, due to its splash damage, if they are too close enough to be caught in the explosion. However, if the defensive Skeletons are well-spread, it will waste two or three Rocket Spears, reducing the Royal Champion's value which in turn increases the chances of a successful defense.
  • That is, unless if the Royal Champion has the Rocket Spear, on which most cases will outrange the Inferno Tower and prevent her from triggering Skeleton Traps. In the case if Skeletons manage to distract the Royal Champion, the explosive spear will destroy all of them, due to its splash damage, if they are too close enough to be caught in the explosion. However, if the defensive Skeletons are well-spread, it will waste two or three Rocket Spears, reducing the Royal Champion's value which in turn increases the chances of a successful defense.
  • In the case if Skeletons manage to distract the Royal Champion, the explosive spear will destroy all of them, due to its splash damage, if they are too close enough to be caught in the explosion. However, if the defensive Skeletons are well-spread, it will waste two or three Rocket Spears, reducing the Royal Champion's value which in turn increases the chances of a successful defense.
  • However, if the defensive Skeletons are well-spread, it will waste two or three Rocket Spears, reducing the Royal Champion's value which in turn increases the chances of a successful defense.
  • The best way to defend against a troop or Hero is to defend the strategies they are used, for instance, the Hybrid and LaLo. Those strategies are also common, but the ways the Royal Champion is used in them are quite different.
  • Use several troops or troops with high damage, as she attacks pretty slowly and has low hitpoints compared to relative troops. Dropping a Poison Spell decreases her attack speed further, giving your troops the upper hand.
  • Using several Lightning Spells to take her down can also be viable, but it is best used if there are other buildings of value nearby (such as the Eagle Artillery , Scattershot , and/or the Firespitter ).
  • For defense-targeting troops, trying to speed past a Royal Champion is a very viable strategy but may be risky if you fail or if they slow down while still in the radius of a Royal Champion.
  • A sufficiently-leveled Fireball from the Grand Warden can take down the Royal Champion, if she is on its radius. At maximum level, it can take down the Royal Champion up to level 47, on which a Lightning Spell is able to finish her off.
  • When attacking, the Royal Champion can use two of the below pieces of Hero Equipment, which change the abilities she has and grants additional stat bonuses.
  • The Royal Champion does not use any Hero Equipment when defending.
  • Select the equipment below to learn more about the abilities and stat bonuses that each piece gives.
  • When attacking, the Royal Champion can use two of the below pieces of Hero Equipment, which change the abilities she has and grants additional stat bonuses.
  • The Royal Champion does not use any Hero Equipment when defending.
  • Select the equipment below to learn more about the abilities and stat bonuses that each piece gives.
  • Level 5: 2,900 -> 2,800
  • Level 6: 3,200 -> 3,000
  • Gold denotes a skin that was featured as a Gold Pass skin in Season Challenges . All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track. Prior to this, they have all been the last reward on the Gold track unless specified. All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
  • All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track.
  • Prior to this, they have all been the last reward on the Gold track unless specified.
  • All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
  • Standard and Legendary denotes skins not available from the Gold Pass that were available only through a special offer or event. Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.
  • Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.
  • Skin from collaboration are not available for re-purchase in the Cosmetics tab.
  • Gold denotes a skin that was featured as a Gold Pass skin in Season Challenges . All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track. Prior to this, they have all been the last reward on the Gold track unless specified. All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
  • All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track.
  • Prior to this, they have all been the last reward on the Gold track unless specified.
  • All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
  • Standard and Legendary denotes skins not available from the Gold Pass that were available only through a special offer or event. Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.
  • Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.
  • Skin from collaboration are not available for re-purchase in the Cosmetics tab.
  • Yes: Feature is fully customized from the original
  • Partial: Feature is subtly customized from the original
  • No: Feature is not customized from the original
  • Yes: Feature is fully customized from the original
  • Partial: Feature is subtly customized from the original
  • No: Feature is not customized from the original
  • Some of the Royal Champion's skins feature her holding different objects instead of a spear and shield: With the Gladiator Champion, she holds a lightning bolt and has no shield. With the Shadow Champion, she holds a shovel and a skull lantern. With the Primal Champion skin, she holds a turtle in her left hand. With the Summer Champion skin, she holds a harpoon and a basket full of pearls. With the Party Champion skin, she holds a jukebox. With the Magic Champion skin, she has a crow perched on her left hand. With the Pirate Champion skin, she holds a boat wheel. With the Painter Champion skin, she holds a a paintbrush and a bucket. With the Jolly Champion skin, she holds a candy cane and a cookie. With the Dragon Champion Skin, she holds a trident. With the Space Champion skin, she holds a staff with a ball and floating rings. With the Egypt Skin, she holds a cobra. With the Football Skin, she uses a football. With the Wild West Champion, her spear has dynamite attached to it, and her shield is a wooden barrel lid with rope wrapped around it. With The RoyalEST skin, her spear is made of a red ring post with leftover blue ring ropes attached to it, and her shield has a red kiss symbol. With the Royal Ninja skin, her shield is replaced by giant shuriken and her spear is replaced with the Jumonji Yari , which is a bit similar to Corporal/Lieutenant 's weapon from Shadow Fight 2 . With the Showtime Champion, she uses a microphone and her shield is a vinyl record .
  • With the Gladiator Champion, she holds a lightning bolt and has no shield.
  • With the Shadow Champion, she holds a shovel and a skull lantern.
  • With the Primal Champion skin, she holds a turtle in her left hand.
  • With the Summer Champion skin, she holds a harpoon and a basket full of pearls.
  • With the Party Champion skin, she holds a jukebox.
  • With the Magic Champion skin, she has a crow perched on her left hand.
  • With the Pirate Champion skin, she holds a boat wheel.
  • With the Painter Champion skin, she holds a a paintbrush and a bucket.
  • With the Jolly Champion skin, she holds a candy cane and a cookie.
  • With the Dragon Champion Skin, she holds a trident.
  • With the Space Champion skin, she holds a staff with a ball and floating rings.
  • With the Egypt Skin, she holds a cobra.
  • With the Football Skin, she uses a football.
  • With the Wild West Champion, her spear has dynamite attached to it, and her shield is a wooden barrel lid with rope wrapped around it.
  • With The RoyalEST skin, her spear is made of a red ring post with leftover blue ring ropes attached to it, and her shield has a red kiss symbol.
  • With the Royal Ninja skin, her shield is replaced by giant shuriken and her spear is replaced with the Jumonji Yari , which is a bit similar to Corporal/Lieutenant 's weapon from Shadow Fight 2 .
  • With the Showtime Champion, she uses a microphone and her shield is a vinyl record .
  • The Champion's Champion skin is the only skin for the Royal Champion to wield a glowing spear.
  • The Space Champion skin uses a unique jumping sound when she hops over Walls while idle in the Home Village. Her thrown spears also use a laser beam sound effect.
  • The Royal Champion was revealed with the Town Hall 13 teaser trailer, but only her chin and her waist are visible. Another teaser picture showed her blue hair and her golden headband, both times with other heroes in their full portrait, and the Royal Champion's photo being torn.
  • Her "Seeking Shield" ability is very similar to Captain America 's shield throw.
  • She could be named after a Clash Royale league of the same name.
  • Her name is labeled as 'warriorprincess' in the game's files.
  • The Royal Champion is voiced by Bonnie Bogovich, an actress and composer known for I Expect You to Die , Pathfinder: Kingmaker , and Free Fire .
  • According to The Making of a Hero , the Royal Champion was originally going to be a "Valkyrie Queen". Her design was also inspired by Xena: Warrior Princess and the Wakanda warriors.
  • According to The Art of Supercell , the team was looking for a Wonder Woman or Amazonian type character as the game's fourth hero.
  • Unlike the other Heroes, she can take out Builder's Huts (while not weaponized) in one hit at any level.
  • The Royal Champion is the first Hero/unit to be 3D at the original release. Because of this, the Royal Champion does not have any upgrade differences, and the same thing applies to the Minion Prince who is also a 3D Hero.
  • In promotional artwork, the Winter Champion carries her shield in her left hand and her spear in her right hand, which is the opposite of how the skin appears in the game.
  • The ability sound of the Royal Champion is identical to the last charging sound made by the Eagle Artillery before activating, but with a 50% increase in pitch and a 20% increase in tempo.
  • When the Royal Champion is paired with the Seeking Shield equipment, some unique interactions occur: Once the Royal Champion uses her ability and throws her shield, she will continue fighting without it (this is only a visual detail and has no effect on her stats). If she is defeated after using the ability, the shield will also be absent from her knockout animation. If the Seeking Shield is activated when the last building on the map is invisible or untargetable , the shield will fly towards the top corner of the base, effectively wasting the ability.
  • Once the Royal Champion uses her ability and throws her shield, she will continue fighting without it (this is only a visual detail and has no effect on her stats). If she is defeated after using the ability, the shield will also be absent from her knockout animation.
  • If the Seeking Shield is activated when the last building on the map is invisible or untargetable , the shield will fly towards the top corner of the base, effectively wasting the ability.
  • Despite the March 27, 2025 maintenance break that removed training times in the Home Village, the "regeneration time" statistic is still visible in Hero info screens, although it does not have an effect on gameplay. The regeneration time starts at 30 minutes and increases by 2 minutes at every fifth level to a maximum of 48 minutes at level 45 onwards.
  • The regeneration time starts at 30 minutes and increases by 2 minutes at every fifth level to a maximum of 48 minutes at level 45 onwards.
  • The Royal Champion was revealed with the Town Hall 13 teaser trailer, but only her chin and her waist are visible. Another teaser picture showed her blue hair and her golden headband, both times with other heroes in their full portrait, and the Royal Champion's photo being torn.
  • Her "Seeking Shield" ability is very similar to Captain America 's shield throw.
  • She could be named after a Clash Royale league of the same name.
  • Her name is labeled as 'warriorprincess' in the game's files.
  • The Royal Champion is voiced by Bonnie Bogovich, an actress and composer known for I Expect You to Die , Pathfinder: Kingmaker , and Free Fire .
  • According to The Making of a Hero , the Royal Champion was originally going to be a "Valkyrie Queen". Her design was also inspired by Xena: Warrior Princess and the Wakanda warriors.
  • According to The Art of Supercell , the team was looking for a Wonder Woman or Amazonian type character as the game's fourth hero.
  • Unlike the other Heroes, she can take out Builder's Huts (while not weaponized) in one hit at any level.
  • The Royal Champion is the first Hero/unit to be 3D at the original release. Because of this, the Royal Champion does not have any upgrade differences, and the same thing applies to the Minion Prince who is also a 3D Hero.
  • In promotional artwork, the Winter Champion carries her shield in her left hand and her spear in her right hand, which is the opposite of how the skin appears in the game.
  • The ability sound of the Royal Champion is identical to the last charging sound made by the Eagle Artillery before activating, but with a 50% increase in pitch and a 20% increase in tempo.
  • When the Royal Champion is paired with the Seeking Shield equipment, some unique interactions occur: Once the Royal Champion uses her ability and throws her shield, she will continue fighting without it (this is only a visual detail and has no effect on her stats). If she is defeated after using the ability, the shield will also be absent from her knockout animation. If the Seeking Shield is activated when the last building on the map is invisible or untargetable , the shield will fly towards the top corner of the base, effectively wasting the ability.
  • Once the Royal Champion uses her ability and throws her shield, she will continue fighting without it (this is only a visual detail and has no effect on her stats). If she is defeated after using the ability, the shield will also be absent from her knockout animation.
  • If the Seeking Shield is activated when the last building on the map is invisible or untargetable , the shield will fly towards the top corner of the base, effectively wasting the ability.
  • Despite the March 27, 2025 maintenance break that removed training times in the Home Village, the "regeneration time" statistic is still visible in Hero info screens, although it does not have an effect on gameplay. The regeneration time starts at 30 minutes and increases by 2 minutes at every fifth level to a maximum of 48 minutes at level 45 onwards.
  • The regeneration time starts at 30 minutes and increases by 2 minutes at every fifth level to a maximum of 48 minutes at level 45 onwards.
  • The Royal Champion and the Grand Warden are the only ground Heroes that can bypass Walls .
  • The Royal Champion is the only Hero in the game that specifically targets defenses.
  • The Royal Champion, alongside the Battle Machine and the Battle Copter , are the only Heroes not to be based on a specific troop. However, she behaves similarly to a ranged Hog Rider . When Hero Equipment was added, she can also summon them with the Hog Rider Puppet , much like the Barbarian King with the Barbarian Puppet , the Archer Queen with the Archer Puppet and the Healer Puppet , and the Lavaloon Puppet from the Grand Warden.
  • However, she behaves similarly to a ranged Hog Rider . When Hero Equipment was added, she can also summon them with the Hog Rider Puppet , much like the Barbarian King with the Barbarian Puppet , the Archer Queen with the Archer Puppet and the Healer Puppet , and the Lavaloon Puppet from the Grand Warden.
  • The Royal Champion is the Hero with the least amount of levels in the Home Village, with 50.
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