Builder's Hut - Юниты зданий в Clash of Clans


Clan Badge

"Nothing gets done around here without Builders ! You can hire more Builders to start multiple construction projects, or speed up their work by using green gems ."


Size 2x2
Range 7
Attack Speed 0.4s
Damage Type Single Target
Unit Type Targeted Buildings
Repair Speed 0.75s
Movement Speed 28
Level Damage per second Damage per shot Repair per second Repair per hit Hitpoints Build cost Build time Experience gained Town hall level required
1 N/A N/A N/A N/A 250 Varies** None 0 1
2 80 32 50 37.5 1,000 3,000,000 2d 415 14
3 100 40 60 45 1,300 4,000,000 3d 509 14
4 120 48 70 52.5 1,600 6,000,000 4d 587 14
5 135 54 80 60 1,800 7,000,000 5d 657 15
6 150 60 85 63.75 1,900 8,000,000 5d 12h 689 16
7 165 66 90 67.5 2,000 15,500,000 9d 12h 905 17
Icon_Info.png

Tapping this icon displays information about the Builder's Hut, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.

Icon_Upgrade.png

Tapping this icon begins upgrading the Builder's Hut to the next level, if you have enough resources and a freeBuilder(orB.O.B). If theTown Hallis level 13 or below, this icon is not shown. When the Builder's Hut is at maximum level, this icon is replaced by the Supercharge! icon.

Icon_Supercharge.png

Tapping this icon beginsSuperchargingthe maxed Builder's Hut to the next charge, if you have enough resources and a freeBuilder(orB.O.B). When the Builder's Hut is at maximum charge, this icon is not shown.

Icon_HoB.png

Tapping this icon instantly upgrades the Builder's Hut to the next level, at the cost of oneHammer of Buildingif you have one. When the Builder's Hut is at maximum level, or if theTown Hallrequirements for the next level are not met, this icon is not shown.

Icon_FinishNow.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number ofGems.

Icon_FinishNowBoB.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Building. This icon is only shown if you have at least one Book of Building.

Icon_FinishNowBoE.png

Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of oneBook of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.

Icon_AssignApprentice.png

Tapping this icon, which is displayed only while an upgrade is in progress, gives the player the option to assign aBuilder's Apprenticeto that Building. This icon only is only shown if you have unlocked Builder's Apprentice for 500Gems.

Icon_BuilderPotion.png

Tapping this icon boosts all your Builders for 1 hour by a factor of ten, at the cost of oneBuilder Potion. This icon is only shown if you have at least one Builder Potion.

Icon_Cancel.png

Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.

  • The Builder's Hut is the building used to store Builders when they are not upgrading anything.
  • Each Builder's Hut can only hold one Builder at a time.
  • You obtain two Builder's Huts from completing the tutorial, with another three available for purchase by using Gems .
  • You need Builders to construct and upgrade Buildings and Walls . They are also required to place and upgrade Heroes . However, you do not need a Builder to place Decorations or Traps . As upgrade timers skyrocket in length later on, it is always helpful to have additional Builders.
  • As upgrade timers skyrocket in length later on, it is always helpful to have additional Builders.
  • A player has two Builder's Huts by default. Your first Builder's Hut is already constructed when you begin playing the game for the first time. The second Builder's Hut costs 250 Gems and is required to be built during the tutorial. It will use half of your initial allotment of 500 Gems.
  • Your first Builder's Hut is already constructed when you begin playing the game for the first time.
  • The second Builder's Hut costs 250 Gems and is required to be built during the tutorial. It will use half of your initial allotment of 500 Gems.
  • It is possible to save up enough Gems to build all five Builder's Huts eventually, as there are a total of 19,142 Gems available via Achievements which means collecting all the Achievements will give you enough Gems. Also, there is an unlimited amount obtainable by clearing Obstacles such as plants and rocks (plants regrow every 8 hours). Gem Boxes appear every 1 to 2 weeks, and yield 25 Gems when cleared. Disregarding Achievements, as long you do not waste Gems on anything else, it would take 542 days to acquire enough Gems by clearing Obstacles to buy the three remaining Builder Huts. This figure reduces to about 388 days if the Gem Box interval is estimated at 1.5 weeks (10.5 days). However, if there are more than 44 obstacles in your Village, (most likely due to seasonal obstacles), bushes, trees, trunks and mushrooms will not spawn (with the exception of the Gem Box).
  • Disregarding Achievements, as long you do not waste Gems on anything else, it would take 542 days to acquire enough Gems by clearing Obstacles to buy the three remaining Builder Huts. This figure reduces to about 388 days if the Gem Box interval is estimated at 1.5 weeks (10.5 days).
  • However, if there are more than 44 obstacles in your Village, (most likely due to seasonal obstacles), bushes, trees, trunks and mushrooms will not spawn (with the exception of the Gem Box).
  • The first Builder's Hut is free and given to players at the beginning of the game.
  • The second Builder's Hut is bought during the tutorial for 250 Gems .
  • The third Builder's Hut costs 500 Gems. There are many ways to get it. Remove obstacles (especially the Gem Boxes) until you reach 500 Gems from your remaining 250 Gems from the tutorial and collect small achievements. The Sweet Victory achievement is easy to get; by reaching 1250 Trophies, you get 465 Gems (5 at 75 Trophies , 10 at 750 Trophies, and 450 at 1,250 Trophies), which is only 35 Gems from getting the third Builder. With other achievements, this is enough to get the third Builder. You can also get it in the Builder Pack for USD $4.99 that includes the Builder and 500 Gems.
  • Remove obstacles (especially the Gem Boxes) until you reach 500 Gems from your remaining 250 Gems from the tutorial and collect small achievements.
  • The Sweet Victory achievement is easy to get; by reaching 1250 Trophies, you get 465 Gems (5 at 75 Trophies , 10 at 750 Trophies, and 450 at 1,250 Trophies), which is only 35 Gems from getting the third Builder. With other achievements, this is enough to get the third Builder.
  • You can also get it in the Builder Pack for USD $4.99 that includes the Builder and 500 Gems.
  • The fourth Builder's Hut costs 1,000 Gems. You can get this by reaching Master League for the first time, which gives 1,000 Gems from the League All-Star Achievement. You can also slowly get the Gems by removing Obstacles, like Trees and Bushes. You can also get this through the Builder Pack which costs $9.99 USD (£4.49 GBP) and includes the fourth Builder and 1,200 Gems.
  • You can get this by reaching Master League for the first time, which gives 1,000 Gems from the League All-Star Achievement.
  • You can also slowly get the Gems by removing Obstacles, like Trees and Bushes.
  • You can also get this through the Builder Pack which costs $9.99 USD (£4.49 GBP) and includes the fourth Builder and 1,200 Gems.
  • The fifth Builder's Hut costs 2,000 Gems. The League All-Star achievement gives 2,000 Gems upon reaching Champion League for the first time. You can get this through the Builder Pack for $19.99 USD (£8.99 GBP) and includes the Builder as well as an additional 2,000 Gems.
  • The League All-Star achievement gives 2,000 Gems upon reaching Champion League for the first time.
  • You can get this through the Builder Pack for $19.99 USD (£8.99 GBP) and includes the Builder as well as an additional 2,000 Gems.
  • Purchasing Builder's Huts is not the only way to acquire extra Builders; if you construct the B.O.B's Hut you will be able to use B.O.B as an extra Builder in the Home Village. This requires a max-level B.O.B Control in the Builder Base, and is consequently only available at Builder Hall 9 and above.
  • The total cost of all 5 builders is 3,750 gems.
  • Once the Town Hall is upgraded to level 14, the Builder's Hut can be upgraded to add a short-range turret that fires at enemies. Once this is done, the corresponding Builder will also be able to participate in the battle by repairing buildings around his hut instead of running to the Town Hall.
  • When weaponized, the Builder's Hut will be treated as a defensive building and will be targeted by defense-targeting troops such as Giants .
  • The Builder will repair any buildings that become damaged during the battle while his Builder's Hut is intact. He is not considered a defensive troop in that attacking units cannot attack or damage him. However, he may be affected by Spells: A defensive Rage Spell , whether dropped by a Spell Tower , Smasher or a defending Super Valkyrie , will increase the amount of health he repairs with every hit and makes him move faster. An attacker's Poison Spell slows his rate of repair. An attacker's Freeze Spell stops him from repairing at all. An attacker's Lightning Spell or Totem Spell will briefly stun him and force him to re-target. An Invisibility Spell (whether dropped by a Spell Tower or by an attacker) or Overgrowth Spell will make buildings around him invisible, preventing him from repairing the affected buildings.
  • A defensive Rage Spell , whether dropped by a Spell Tower , Smasher or a defending Super Valkyrie , will increase the amount of health he repairs with every hit and makes him move faster.
  • An attacker's Poison Spell slows his rate of repair.
  • An attacker's Freeze Spell stops him from repairing at all.
  • An attacker's Lightning Spell or Totem Spell will briefly stun him and force him to re-target.
  • An Invisibility Spell (whether dropped by a Spell Tower or by an attacker) or Overgrowth Spell will make buildings around him invisible, preventing him from repairing the affected buildings.
  • The Builder cannot repair Walls or any buildings that are completely destroyed. If his Builder's Hut is destroyed, he will retreat into the bunker hidden underneath and take no further part in the battle.
  • If multiple Builders are repairing the same building, their total repair per second will be slightly less than all of the Builders' individual repair output combined, just like how multiple Healers or Druids on a single target have their healing output reduced. This effect is somewhat subtle even in the most extreme scenario where all five Builders are working on the same building, where it constitutes a 10% loss in repair per second. In situations where Builder's Hut levels are unequal, the effective repair per second may not be necessarily equal to 90% of the sum of repairs per second, depending on which Builders get the repair reduction.
  • Despite the rule of thumb that most Buildings and defenses must be built before the game allowing the player to move on to the next Town Hall , it does not require building all of the Builder's Huts or even weaponizing existing ones to at least level 2 for future Town Halls. This exception likely stems from Builder's Huts are bought with Gems . Locking progression behind 3,500 of the premium currency, no matter how unlikely a soon-to-be maxed Town Hall 14 only having two Builder's Hut with few gems left, and are pressured to buy more with real money to progress is not ideal.
  • This exception likely stems from Builder's Huts are bought with Gems . Locking progression behind 3,500 of the premium currency, no matter how unlikely a soon-to-be maxed Town Hall 14 only having two Builder's Hut with few gems left, and are pressured to buy more with real money to progress is not ideal.
  • You can put your Builder's Huts in the very corners of your village , in the hopes of wasting opponents' time when attacking - which might mean the difference between a 2-star 99% victory and a 3-star. This building-placement strategy is useful at base designs that are confined to a small area at the center of the base (common at lower Town Halls). However, the drawback of doing so is they will be easy pickings for a single Archer or Barbarian , and each building (regardless of purchase price or hitpoints) counts the same amount toward 50% destruction. This also provides an easy way to lure Clan Castle troops out of the range of your defenses where they can be killed much more easily. This can even work if the Builder's Huts are weaponized, though the small units will get taken out due to the defense. So, tanks such as Ice Golems can easily lure the Clan Castle troops to the corner, so long as it targets that building.
  • This can even work if the Builder's Huts are weaponized, though the small units will get taken out due to the defense. So, tanks such as Ice Golems can easily lure the Clan Castle troops to the corner, so long as it targets that building.
  • Builder's Huts can be used like Walls or other buildings to push back the no-spawn zone of troops .
  • They can also be used to lead enemy troops a more desirable direction (for the defender). Because units with no preferred target simply attack the next closest building once they have destroyed their current target, you can strategically place Builder's Huts to ensure that these troops find a string of closer buildings leading away from high-value targets such as Mortars and Air Defenses .
  • Once weaponized, Builder's Huts can be used to counter early Earthquake Spells placed before deployment of the main army, as they are able to mitigate some if not all of the damage caused to buildings by the Earthquake. In a few cases, the Battle Builders will be able to repair the major defenses from their destruction if the Fireball + Earthquake Spells are not executed correctly, especially on Warden Charge Super Witches.
  • When weaponized, it is no longer recommended to hide one in the corner of the base. While weaponized Builder's Huts are significantly sturdier as they have higher hit-points and can defend themselves, on their own. One Weaponized Builder Hut is too weak to handle a full army in the beginning of the raid, or even a single strong funneling troop like a Baby Dragon .
  • If a Builder corresponding to a weaponized Builder's Hut is working on a building (or Hero), he will start the battle working on that building, and will have to run to his hut before he can start repairing things. He will not repair buildings along the way, not even the building that he was working on if that is out of range of his hut. This only holds true in Multiplayer Battles outside of Legend League , as in other scenarios (Clan Wars, Friendly Challenges, Legend League), the building will not appear upgraded. Consequently, it can be beneficial (in Multiplayer only) to keep the hut as close as possible to the construction site to minimize travel time, though when multiple Builders are working, it is not possible to tell at a glance which Builder corresponds to which hut without first viewing a defensive replay.
  • Consequently, it can be beneficial (in Multiplayer only) to keep the hut as close as possible to the construction site to minimize travel time, though when multiple Builders are working, it is not possible to tell at a glance which Builder corresponds to which hut without first viewing a defensive replay.
  • While the idea of grouping all the Builder's Hut together to maximize repairing buildings in an area for them to last the longest might be a tempting idea, the Builder's Hut is not the most durable and damaging defense. They can all be overwhelmed easily and can be devastated by chain lightning from Electro Dragon or Electro Owl as the repair per second does not amount to much when the building is under heavy fire anyway. It is best to spread them out so they can focus on healing a single building from a stray troop or the Barbarian King cleaning up the outside of the base, rendering them less effective.
  • You can put your Builder's Huts in the very corners of your village , in the hopes of wasting opponents' time when attacking - which might mean the difference between a 2-star 99% victory and a 3-star. This building-placement strategy is useful at base designs that are confined to a small area at the center of the base (common at lower Town Halls). However, the drawback of doing so is they will be easy pickings for a single Archer or Barbarian , and each building (regardless of purchase price or hitpoints) counts the same amount toward 50% destruction. This also provides an easy way to lure Clan Castle troops out of the range of your defenses where they can be killed much more easily. This can even work if the Builder's Huts are weaponized, though the small units will get taken out due to the defense. So, tanks such as Ice Golems can easily lure the Clan Castle troops to the corner, so long as it targets that building.
  • This can even work if the Builder's Huts are weaponized, though the small units will get taken out due to the defense. So, tanks such as Ice Golems can easily lure the Clan Castle troops to the corner, so long as it targets that building.
  • Builder's Huts can be used like Walls or other buildings to push back the no-spawn zone of troops .
  • They can also be used to lead enemy troops a more desirable direction (for the defender). Because units with no preferred target simply attack the next closest building once they have destroyed their current target, you can strategically place Builder's Huts to ensure that these troops find a string of closer buildings leading away from high-value targets such as Mortars and Air Defenses .
  • Once weaponized, Builder's Huts can be used to counter early Earthquake Spells placed before deployment of the main army, as they are able to mitigate some if not all of the damage caused to buildings by the Earthquake. In a few cases, the Battle Builders will be able to repair the major defenses from their destruction if the Fireball + Earthquake Spells are not executed correctly, especially on Warden Charge Super Witches.
  • When weaponized, it is no longer recommended to hide one in the corner of the base. While weaponized Builder's Huts are significantly sturdier as they have higher hit-points and can defend themselves, on their own. One Weaponized Builder Hut is too weak to handle a full army in the beginning of the raid, or even a single strong funneling troop like a Baby Dragon .
  • If a Builder corresponding to a weaponized Builder's Hut is working on a building (or Hero), he will start the battle working on that building, and will have to run to his hut before he can start repairing things. He will not repair buildings along the way, not even the building that he was working on if that is out of range of his hut. This only holds true in Multiplayer Battles outside of Legend League , as in other scenarios (Clan Wars, Friendly Challenges, Legend League), the building will not appear upgraded. Consequently, it can be beneficial (in Multiplayer only) to keep the hut as close as possible to the construction site to minimize travel time, though when multiple Builders are working, it is not possible to tell at a glance which Builder corresponds to which hut without first viewing a defensive replay.
  • Consequently, it can be beneficial (in Multiplayer only) to keep the hut as close as possible to the construction site to minimize travel time, though when multiple Builders are working, it is not possible to tell at a glance which Builder corresponds to which hut without first viewing a defensive replay.
  • While the idea of grouping all the Builder's Hut together to maximize repairing buildings in an area for them to last the longest might be a tempting idea, the Builder's Hut is not the most durable and damaging defense. They can all be overwhelmed easily and can be devastated by chain lightning from Electro Dragon or Electro Owl as the repair per second does not amount to much when the building is under heavy fire anyway. It is best to spread them out so they can focus on healing a single building from a stray troop or the Barbarian King cleaning up the outside of the base, rendering them less effective.
  • Attackers should look for Builder's Huts or other buildings in corners and may combat this by placing one or two Barbarians or Archers at each building at the start of a battle. Also, before an attack, one should tap on a weaponized Builder Hut to show all other Builder Huts to view their range and which buildings the Battle Builders will repair in that area. Doing so will help you know which areas are more vulnerable, and will increase the chances of getting three stars on a base. Do not use spells when tapping a Builder Hut while planning an attack, otherwise, it would lead to accidentally starting an attack or waste the spell.
  • Also, before an attack, one should tap on a weaponized Builder Hut to show all other Builder Huts to view their range and which buildings the Battle Builders will repair in that area. Doing so will help you know which areas are more vulnerable, and will increase the chances of getting three stars on a base. Do not use spells when tapping a Builder Hut while planning an attack, otherwise, it would lead to accidentally starting an attack or waste the spell.
  • Do not use spells when tapping a Builder Hut while planning an attack, otherwise, it would lead to accidentally starting an attack or waste the spell.
  • The attacker can also use those corners to lure Clan Castle troops without being attacked by defenses .
  • When doing a Fireball Warden Charge, make sure to place your Earthquake Spells early so that the Fireball will be able to destroy major defenses such as the Eagle Artillery and Multi-Archer Towers . Additionally, be mindful of any nearby Hidden Teslas that would otherwise mess up your attack. Otherwise, the Builders will repair these major defenses, which can be detrimental to strategies like Super Witches, and may result in a one-star. However, this will not happen if the Builder's Huts are also destroyed from the Fireball's radius.
  • Additionally, be mindful of any nearby Hidden Teslas that would otherwise mess up your attack.
  • Otherwise, the Builders will repair these major defenses, which can be detrimental to strategies like Super Witches, and may result in a one-star. However, this will not happen if the Builder's Huts are also destroyed from the Fireball's radius.
  • However, this will not happen if the Builder's Huts are also destroyed from the Fireball's radius.
  • One Lightning Spell can destroy a non-weaponized Builder's Hut. Once weaponized, its hitpoints are greatly increased and up to three maxed Lightning Spells are required to destroy one(at maxed level).
  • The relatively low hitpoints of the weaponized Builder's Hut means that a Royal Champion is able to destroy them in one hit with her Seeking Shield ability if equipped and is sufficiently upgraded.
  • Once a Battle Builder starts repairing a building, he will keep repairing that building until it is destroyed or restored to full health. It may be beneficial to significantly damage a non-defensive building in his radius first (or a less important defense) so that the Builder will not commit to repairing more important defensive buildings.
  • When initially constructed, the Builder's Hut is a small hut with four wooden pillars at its corners. Between the pillars, there is a stone wall with a hole as the window. The side that has no wall is the door. The floor is made of smooth gray stone. The roof is wooden, painted in a very dark brown color and is decorated with a giant saw and a hammer forming a cross.
  • At level 2, the wooden pillars are thicker. The building also gains a stone foundation covering the base of the pillars. A layer of wood painted green is underneath the roof, with a crossbow hidden inside.
  • At level 3, the foundation of the building becomes much thicker. The roof is completely painted green and the corners of the roof gain some black metal spikes.
  • At level 4, the foundation gets another layer. The wooden pillars are also painted green. The spikes on the roof are golden. The layer underneath the roof is now golden as well.
  • At level 5, the green parts of the building are painted blue. The stone foundation becomes smoother, and the stone floor has been replaced with gold arrows that point out of the building. The yellow corners are replaced with upside-down hollow equilateral triangles similar to the symbol on Town Hall 15.
  • At level 6, the foundation is reinforced with smoother and thicker stone, and the stone wall becomes darker. The building itself is painted red, and the golden metal corners now have knobs protruding from them. The interior of the building becomes a dark, plated golden metal. The hammer and the saw on the roof receive a polished texture.
  • At level 7, all the colored parts are now painted cobalt, the roof is now flattened down, and the corner pieces become smoother, and their bolts change into cobalt eagle wings. The stone wall lightens up and the thick stone that holds the walls is now split into two layers: a taller cobalt one, and a flatter, dark gray one. The golden metal plates at the entrance along with the hammer and the saw on the roof become shinier.
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • Added levels 2 to 4 Builder's Hut as it has been weaponized.
  • Added the achievement associated with the weaponized Builder's Hut, "Bust This!".
  • A Builder's Hut does not require a free Builder to build.
  • The total cost of all five Builder's Huts is 3,750 Gems.
  • It does not appear to have a door, or any form of resting comforts such as a bed. Resting Builder
  • If you drag an idle Builder's Hut, you will see the Builder resting on the ground. This does not apply to Clash-o-Ween 2023, as dragging the hut during that period would have the Builder repeatedly stare at the player (as he occasionally does when building). When the hut is placed, he will run into his hut in the new location.
  • As soon as the three-minute raid timer begins counting down, all Builders will run towards the Town Hall . Even if the Town Hall is destroyed before the Builders reach it, they will still "enter" it, disappearing upon doing so. This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • If the time to destroy an obstacle is less than the time it takes the assigned Builder to reach it, the obstacle will be simply vanished when the removal timer ends and the previously-assigned Builder will immediately head toward his hut.
  • Unlike other buildings, if a player has not reached Town Hall 14, the upgrade button(s) do not appear, rather than button(s) that inform the player about the Town Hall requirement when tapped.
  • Like with the Giga Tesla and Giga Inferno on the Town Hall, an upgrading weaponized Builder's Hut will not be targeted by defense-targeting troops, unlike other defenses.
  • If an attack is conducted, the roof of the weaponized Builder's Hut briefly becomes a 3D model when it springs out, before reverting to 2D.
  • Sometimes, in its info screen, the roof of the weaponized Builder's Hut may freeze while attacking a unit, and in most cases cause it to vibrate uncontrollably. This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • A Builder's Hut does not require a free Builder to build.
  • The total cost of all five Builder's Huts is 3,750 Gems.
  • It does not appear to have a door, or any form of resting comforts such as a bed. Resting Builder
  • If you drag an idle Builder's Hut, you will see the Builder resting on the ground. This does not apply to Clash-o-Ween 2023, as dragging the hut during that period would have the Builder repeatedly stare at the player (as he occasionally does when building). When the hut is placed, he will run into his hut in the new location.
  • As soon as the three-minute raid timer begins counting down, all Builders will run towards the Town Hall . Even if the Town Hall is destroyed before the Builders reach it, they will still "enter" it, disappearing upon doing so. This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • If the time to destroy an obstacle is less than the time it takes the assigned Builder to reach it, the obstacle will be simply vanished when the removal timer ends and the previously-assigned Builder will immediately head toward his hut.
  • Unlike other buildings, if a player has not reached Town Hall 14, the upgrade button(s) do not appear, rather than button(s) that inform the player about the Town Hall requirement when tapped.
  • Like with the Giga Tesla and Giga Inferno on the Town Hall, an upgrading weaponized Builder's Hut will not be targeted by defense-targeting troops, unlike other defenses.
  • If an attack is conducted, the roof of the weaponized Builder's Hut briefly becomes a 3D model when it springs out, before reverting to 2D.
  • Sometimes, in its info screen, the roof of the weaponized Builder's Hut may freeze while attacking a unit, and in most cases cause it to vibrate uncontrollably. This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • A Builder's Hut does not require a free Builder to build.
  • The total cost of all five Builder's Huts is 3,750 Gems.
  • It does not appear to have a door, or any form of resting comforts such as a bed. Resting Builder
  • If you drag an idle Builder's Hut, you will see the Builder resting on the ground. This does not apply to Clash-o-Ween 2023, as dragging the hut during that period would have the Builder repeatedly stare at the player (as he occasionally does when building). When the hut is placed, he will run into his hut in the new location.
  • As soon as the three-minute raid timer begins counting down, all Builders will run towards the Town Hall . Even if the Town Hall is destroyed before the Builders reach it, they will still "enter" it, disappearing upon doing so. This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • If the time to destroy an obstacle is less than the time it takes the assigned Builder to reach it, the obstacle will be simply vanished when the removal timer ends and the previously-assigned Builder will immediately head toward his hut.
  • Unlike other buildings, if a player has not reached Town Hall 14, the upgrade button(s) do not appear, rather than button(s) that inform the player about the Town Hall requirement when tapped.
  • Like with the Giga Tesla and Giga Inferno on the Town Hall, an upgrading weaponized Builder's Hut will not be targeted by defense-targeting troops, unlike other defenses.
  • If an attack is conducted, the roof of the weaponized Builder's Hut briefly becomes a 3D model when it springs out, before reverting to 2D.
  • Sometimes, in its info screen, the roof of the weaponized Builder's Hut may freeze while attacking a unit, and in most cases cause it to vibrate uncontrollably. This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • A Builder's Hut does not require a free Builder to build.
  • The total cost of all five Builder's Huts is 3,750 Gems.
  • It does not appear to have a door, or any form of resting comforts such as a bed. Resting Builder
  • If you drag an idle Builder's Hut, you will see the Builder resting on the ground. This does not apply to Clash-o-Ween 2023, as dragging the hut during that period would have the Builder repeatedly stare at the player (as he occasionally does when building). When the hut is placed, he will run into his hut in the new location.
  • As soon as the three-minute raid timer begins counting down, all Builders will run towards the Town Hall . Even if the Town Hall is destroyed before the Builders reach it, they will still "enter" it, disappearing upon doing so. This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • This is not true for weaponized Builder's Huts, as they will run into their hut instead.
  • If the time to destroy an obstacle is less than the time it takes the assigned Builder to reach it, the obstacle will be simply vanished when the removal timer ends and the previously-assigned Builder will immediately head toward his hut.
  • Unlike other buildings, if a player has not reached Town Hall 14, the upgrade button(s) do not appear, rather than button(s) that inform the player about the Town Hall requirement when tapped.
  • Like with the Giga Tesla and Giga Inferno on the Town Hall, an upgrading weaponized Builder's Hut will not be targeted by defense-targeting troops, unlike other defenses.
  • If an attack is conducted, the roof of the weaponized Builder's Hut briefly becomes a 3D model when it springs out, before reverting to 2D.
  • Sometimes, in its info screen, the roof of the weaponized Builder's Hut may freeze while attacking a unit, and in most cases cause it to vibrate uncontrollably. This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • This can also happen if the Builder's Hut is upgrading in its info screen, or if the player's device version is outdated, which can cause some lags.
  • The level 1 Builder's Hut has the lowest hitpoints of any building in the game, although it is tied with the B.O.B's Hut , and the level 1 Army Camp .
  • With the Town Hall 14 theme, the Builder's Hut is: The only building to not have a purplish-black stone color, not counting the Air Sweeper . The only building not to have gold linings. One of the five buildings to have a golden meander pattern, the others being the Town Hall , Cannon , Mortar , and the Bomb Tower . One of the two buildings that does not have green metal, the other being Walls .
  • The only building to not have a purplish-black stone color, not counting the Air Sweeper .
  • The only building not to have gold linings.
  • One of the five buildings to have a golden meander pattern, the others being the Town Hall , Cannon , Mortar , and the Bomb Tower .
  • One of the two buildings that does not have green metal, the other being Walls .
Подробнее »

Популярные макеты баз

Available on